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A D3D12 device can be useful even without a surface and swapchain. On the other hand, just having the surface and swapchain extensions doesn't give any feature (the client still has to manage them), so there is no point in making them a requirement. |
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.. | ||
libvkd3d-utils.pc.in | ||
reflection.c | ||
vkd3d_utils_main.c | ||
vkd3d_utils_private.h | ||
vkd3d_utils.map |