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1a0d6a4db4
This way the same shader is always dumped to the same path and when launching the same program over and over we avoid both creating new copies of the same file each time and overwriting different dumped shaders. |
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.. | ||
vkd3d | ||
vkd3d-common | ||
vkd3d-shader | ||
vkd3d-utils | ||
.gitignore |