..
checksum.c
vkd3d-shader: Use a hash to build the filename when dumping shaders.
2024-08-29 19:14:27 +02:00
d3d_asm.c
vkd3d-shader/ir: Store the global flags in struct vsir_program.
2024-10-22 20:40:31 +02:00
d3dbc.c
vkd3d-shader: Validate the parsed shader in vsir_parse().
2024-10-23 16:02:09 +02:00
dxbc.c
vkd3d-shader/ir: Set the signature sort indices in shader_signature_merge().
2024-10-08 22:05:38 +02:00
dxil.c
vkd3d-shader: Validate the parsed shader in vsir_parse().
2024-10-23 16:02:09 +02:00
fx.c
vkd3d-shader/fx: Implement parsing groups and techniques.
2024-10-21 18:23:33 +02:00
glsl.c
vkd3d-shader/ir: Store the global flags in struct vsir_program.
2024-10-22 20:40:31 +02:00
hlsl_codegen.c
vkd3d-shader/hlsl: Introduce hlsl_ir_vsir_instruction_ref, again.
2024-10-24 20:50:59 +02:00
hlsl_constant_ops.c
vkd3d-shader/hlsl: Fold logic AND and logic OR identities.
2024-09-03 15:11:16 +02:00
hlsl.c
vkd3d-shader/hlsl: Introduce hlsl_ir_vsir_instruction_ref, again.
2024-10-24 20:50:59 +02:00
hlsl.h
vkd3d-shader/hlsl: Introduce hlsl_ir_vsir_instruction_ref, again.
2024-10-24 20:50:59 +02:00
hlsl.l
vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.
2024-10-22 19:14:51 +02:00
hlsl.y
vkd3d-shader/hlsl: Introduce hlsl_ir_vsir_instruction_ref, again.
2024-10-24 20:50:59 +02:00
ir.c
vkd3d-shader/ir: Store the global flags in struct vsir_program.
2024-10-22 20:40:31 +02:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
msl.c
vkd3d-shader/ir: Store the global flags in struct vsir_program.
2024-10-22 20:40:31 +02:00
preproc.h
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
2024-10-07 17:32:27 +02:00
preproc.l
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
2024-10-07 17:32:27 +02:00
preproc.y
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
2024-10-07 17:32:27 +02:00
spirv.c
vkd3d-shader/ir: Store the global flags in struct vsir_program.
2024-10-22 20:40:31 +02:00
tpf.c
vkd3d-shader/hlsl: Store the thread group size in the vsir program.
2024-10-24 20:48:20 +02:00
vkd3d_shader_main.c
vkd3d-shader: Warn instead of erroring out when failing to dump a shader.
2024-10-23 16:14:33 +02:00
vkd3d_shader_private.h
vkd3d-shader: Validate the parsed shader in vsir_parse().
2024-10-23 16:02:09 +02:00
vkd3d_shader.map
vkd3d-shader: Implement scanning combined resource/sampler information.
2023-11-13 23:19:23 +01:00