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112ed83ddeab614404b05e2c5263f1ae78fb3714
vkd3d/libs/vkd3d
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Conor McCarthy 112ed83dde vkd3d: Pass target info to vkd3d-shader for compute pipelines.
Required for enabling extensions, e.g. descriptor indexing.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-02 19:10:30 +02:00
..
command.c
vkd3d: Resolve D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND during table parsing.
2021-08-02 19:09:56 +02:00
device.c
vkd3d: Include descriptor indexing in the shader extensions if the device supports it.
2021-08-02 19:10:02 +02:00
libvkd3d.pc.in
…
resource.c
vkd3d: Return E_INVALIDARG if a heap is too small for a placed resource.
2021-07-26 17:35:45 +02:00
state.c
vkd3d: Pass target info to vkd3d-shader for compute pipelines.
2021-08-02 19:10:30 +02:00
utils.c
vkd3d: Add missing parenthesis in vkd3d_init_format_info().
2021-07-19 12:22:57 +02:00
vkd3d_main.c
vkd3d: Move the ID3DBlob implementation to vkd3d-common.
2020-09-24 19:11:39 +02:00
vkd3d_private.h
vkd3d: Include descriptor indexing in the shader extensions if the device supports it.
2021-08-02 19:10:02 +02:00
vkd3d_shaders.h
…
vkd3d.map
…
vulkan_procs.h
…
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