mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-09-13 09:16:14 -07:00
291 lines
7.7 KiB
C++
291 lines
7.7 KiB
C++
/*
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* Copyright 2016 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_WINDOWS_H
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#define __VKD3D_WINDOWS_H
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#ifndef _INC_WINDOWS
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/* Nameless unions */
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#ifndef __C89_NAMELESS
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# ifdef NONAMELESSUNION
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# define __C89_NAMELESS
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# define __C89_NAMELESSUNIONNAME u
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# else
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# define __C89_NAMELESS
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# define __C89_NAMELESSUNIONNAME
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# endif /* NONAMELESSUNION */
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#endif /* __C89_NAMELESS */
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#if !defined(_WIN32) || defined(__WIDL__)
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# if !defined(__WIDL__)
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# if !defined(VKD3D_WIN32_WCHAR)
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# include <wchar.h>
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# endif
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# include <stdint.h>
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# endif
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# ifdef __GNUC__
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# define DECLSPEC_ALIGN(x) __attribute__((aligned(x)))
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# endif
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/* HRESULT */
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typedef int HRESULT;
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# define SUCCEEDED(hr) ((HRESULT)(hr) >= 0)
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# define FAILED(hr) ((HRESULT)(hr) < 0)
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# define _HRESULT_TYPEDEF_(x) ((HRESULT)x)
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# define S_OK _HRESULT_TYPEDEF_(0)
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# define S_FALSE _HRESULT_TYPEDEF_(1)
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# define E_NOTIMPL _HRESULT_TYPEDEF_(0x80004001)
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# define E_NOINTERFACE _HRESULT_TYPEDEF_(0x80004002)
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# define E_POINTER _HRESULT_TYPEDEF_(0x80004003)
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# define E_ABORT _HRESULT_TYPEDEF_(0x80004004)
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# define E_FAIL _HRESULT_TYPEDEF_(0x80004005)
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# define E_OUTOFMEMORY _HRESULT_TYPEDEF_(0x8007000E)
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# define E_INVALIDARG _HRESULT_TYPEDEF_(0x80070057)
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# define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002)
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# define DXGI_ERROR_MORE_DATA _HRESULT_TYPEDEF_(0x887a0003)
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# define DXGI_ERROR_UNSUPPORTED _HRESULT_TYPEDEF_(0x887a0004)
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# define DXGI_ERROR_ALREADY_EXISTS _HRESULT_TYPEDEF_(0x887a0036)
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# define D3DERR_INVALIDCALL _HRESULT_TYPEDEF_(0x8876086c)
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/* Basic types */
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typedef unsigned char BYTE;
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typedef unsigned int DWORD;
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typedef int INT;
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typedef unsigned int UINT;
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typedef int LONG;
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typedef unsigned int ULONG;
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typedef float FLOAT;
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typedef LONG BOOL;
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/* Assuming LP64 model */
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typedef char INT8;
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typedef unsigned char UINT8;
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typedef short INT16;
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typedef unsigned short UINT16;
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typedef int INT32;
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typedef unsigned int UINT32;
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# if defined(__WIDL__)
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typedef __int64 INT64;
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typedef unsigned __int64 UINT64;
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# else
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typedef int64_t DECLSPEC_ALIGN(8) INT64;
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typedef uint64_t DECLSPEC_ALIGN(8) UINT64;
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# endif
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typedef INT64 LONG64;
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typedef long LONG_PTR;
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typedef unsigned long ULONG_PTR;
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typedef ULONG_PTR SIZE_T;
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# ifdef VKD3D_WIN32_WCHAR
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typedef unsigned short WCHAR;
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# else
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typedef wchar_t WCHAR;
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# endif /* VKD3D_WIN32_WCHAR */
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typedef void *HANDLE;
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/* GUID */
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# ifdef __WIDL__
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typedef struct
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{
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unsigned long Data1;
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unsigned short Data2;
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unsigned short Data3;
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unsigned char Data4[8];
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} GUID;
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# else
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typedef struct _GUID
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{
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unsigned int Data1;
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unsigned short Data2;
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unsigned short Data3;
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unsigned char Data4[8];
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} GUID;
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# endif
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typedef GUID IID;
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typedef GUID CLSID;
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typedef GUID UUID;
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# ifdef INITGUID
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# ifndef __cplusplus
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# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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const GUID name DECLSPEC_HIDDEN; \
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const GUID name = \
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{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }}
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# else
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# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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EXTERN_C const GUID name DECLSPEC_HIDDEN; \
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EXTERN_C const GUID name = \
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{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 }}
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# endif
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# else
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# define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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EXTERN_C const GUID name DECLSPEC_HIDDEN;
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# endif /* INITGUID */
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/* __uuidof emulation */
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#if defined(__cplusplus) && !defined(_MSC_VER)
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extern "C++"
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{
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template<typename T> const GUID &__vkd3d_uuidof();
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}
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# define __CRT_UUID_DECL(type, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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extern "C++" \
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{ \
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template<> inline const GUID &__vkd3d_uuidof<type>() \
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{ \
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static const IID __uuid_inst = {l, w1, w2, {b1, b2, b3, b4, b5, b6, b7, b8}}; \
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return __uuid_inst; \
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} \
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template<> inline const GUID &__vkd3d_uuidof<type *>() \
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{ \
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return __vkd3d_uuidof<type>(); \
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} \
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}
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# define __uuidof(type) __vkd3d_uuidof<typeof(type)>()
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#else
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# define __CRT_UUID_DECL(type, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
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#endif /* defined(__cplusplus) && !defined(_MSC_VER) */
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typedef struct SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES;
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#endif /* !defined(_WIN32) || defined(__WIDL__) */
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#ifndef _WIN32
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# include <stddef.h>
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# include <stdlib.h>
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# include <string.h>
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# define COM_NO_WINDOWS_H
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# define FORCEINLINE inline
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# define CONTAINING_RECORD(address, type, field) \
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((type *)((char *)(address) - offsetof(type, field)))
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# ifdef __x86_64__
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# define __stdcall __attribute__((ms_abi))
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# else
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# if (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 2)) || defined(__APPLE__)
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# define __stdcall __attribute__((__stdcall__)) __attribute__((__force_align_arg_pointer__))
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# else
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# define __stdcall __attribute__((__stdcall__))
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# endif
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# endif
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# define WINAPI __stdcall
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# define STDMETHODCALLTYPE __stdcall
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# ifdef __GNUC__
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# define DECLSPEC_SELECTANY __attribute__((weak))
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# endif
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/* Macros for COM interfaces */
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# define interface struct
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# define BEGIN_INTERFACE
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# define END_INTERFACE
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# define MIDL_INTERFACE(x) struct
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# ifdef __cplusplus
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# define EXTERN_C extern "C"
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# else
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# define EXTERN_C extern
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# endif
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# define CONST_VTBL const
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# define TRUE 1
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# define FALSE 0
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# if defined(__cplusplus) && !defined(CINTERFACE)
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# define REFIID const IID &
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# define REFGUID const GUID &
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# define REFCLSID const CLSID &
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# else
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# define REFIID const IID * const
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# define REFGUID const GUID * const
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# define REFCLSID const CLSID * const
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# endif
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#if defined(__cplusplus) && !defined(CINTERFACE)
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# define IsEqualGUID(guid1, guid2) (!memcmp(&(guid1), &(guid2), sizeof(GUID)))
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#else
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# define IsEqualGUID(guid1, guid2) (!memcmp(guid1, guid2, sizeof(GUID)))
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#endif
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#elif !defined(__WIDL__)
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# include <windows.h>
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#endif /* _WIN32 */
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/* Define DECLSPEC_HIDDEN */
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#ifndef DECLSPEC_HIDDEN
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# if defined(__MINGW32__)
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# define DECLSPEC_HIDDEN
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# elif defined(__GNUC__)
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# define DECLSPEC_HIDDEN __attribute__((visibility("hidden")))
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# else
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# define DECLSPEC_HIDDEN
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# endif
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#endif /* DECLSPEC_HIDDEN */
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/* Define min() & max() macros */
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#ifndef NOMINMAX
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# ifndef min
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# define min(a, b) (((a) <= (b)) ? (a) : (b))
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# endif
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# ifndef max
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# define max(a, b) (((a) >= (b)) ? (a) : (b))
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# endif
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#endif /* NOMINMAX */
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#ifndef DEFINE_ENUM_FLAG_OPERATORS
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#ifdef __cplusplus
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# define DEFINE_ENUM_FLAG_OPERATORS(type) \
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extern "C++" \
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{ \
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inline type operator &(type x, type y) { return (type)((int)x & (int)y); } \
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inline type operator &=(type &x, type y) { return (type &)((int &)x &= (int)y); } \
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inline type operator ~(type x) { return (type)~(int)x; } \
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inline type operator |(type x, type y) { return (type)((int)x | (int)y); } \
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inline type operator |=(type &x, type y) { return (type &)((int &)x |= (int)y); } \
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inline type operator ^(type x, type y) { return (type)((int)x ^ (int)y); } \
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inline type operator ^=(type &x, type y) { return (type &)((int &)x ^= (int)y); } \
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}
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#else
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# define DEFINE_ENUM_FLAG_OPERATORS(type)
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#endif
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#endif /* DEFINE_ENUM_FLAG_OPERATORS */
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#endif /* _INC_WINDOWS */
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#endif /* __VKD3D_WINDOWS_H */
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