Files
vkd3d/tests/hlsl/matrix-indexing.shader_test
Francisco Casas 4c40deaac1 vkd3d-shader/hlsl: Use hlsl_fixme() on missing SM1 matrix writemask lowering.
Instead of FIXME(). Otherwise we compile invalid d3dbc.
2024-03-14 22:49:29 +01:00

2.5 KiB