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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-04-13 05:43:18 -07:00
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080f25c5839f8fe3ee8b082143cfff66b2497eb5
vkd3d/libs/vkd3d
History
Conor McCarthy 91475c684f vkd3d: Clear the output pointer on failure in vkd3d_create_versioned_root_signature_deserializer().
2024-09-24 13:34:40 +02:00
..
cache.c
vkd3d: Pass a proper struct shader_cache_key * to rb_put() in vkd3d_shader_cache_add_entry().
2024-08-05 15:59:53 +02:00
command.c
vkd3d: Implement d3d12_command_list_OMSetDepthBounds().
2024-09-11 14:53:33 +02:00
device.c
vkd3d: Implement d3d12_command_list_OMSetDepthBounds().
2024-09-11 14:53:33 +02:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Fix a few typos in the comments.
2024-08-19 14:17:41 +02:00
state.c
vkd3d: Sort bounded descriptor ranges after unbounded ones of equal offset.
2024-09-23 15:45:26 +02:00
utils.c
vkd3d: Recognise VK_QUEUE_VIDEO_ENCODE_BIT_KHR in debug_vk_queue_flags().
2024-09-20 17:21:44 +02:00
vkd3d_main.c
vkd3d: Clear the output pointer on failure in vkd3d_create_versioned_root_signature_deserializer().
2024-09-24 13:34:40 +02:00
vkd3d_private.h
vkd3d: Implement d3d12_command_list_OMSetDepthBounds().
2024-09-11 14:53:33 +02:00
vkd3d_shaders.h
vkd3d: Compile the UAV clear shaders at runtime.
2023-11-06 23:09:49 +01:00
vkd3d.map
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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