Giovanni Mascellani
26251d02a9
vkd3d-shader/ir: Validate index count for TESSCOORD registers.
2024-11-23 23:15:39 +01:00
Giovanni Mascellani
f2659c14a2
vkd3d-shader/ir: Validate index count for JOININSTID registers.
2024-11-23 23:15:39 +01:00
Giovanni Mascellani
808b28b425
vkd3d-shader/ir: Validate index count for FORKINSTID registers.
2024-11-23 23:15:39 +01:00
Giovanni Mascellani
860bb59c89
vkd3d-shader/ir: Validate index count for OUTPOINTID registers.
2024-11-23 23:15:39 +01:00
Giovanni Mascellani
0c3c4e0563
vkd3d-shader/ir: Validate index count for PRIMID registers.
2024-11-23 23:15:39 +01:00
Francisco Casas
64bc0515e0
vkd3d-shader/hlsl: Add special allocation rules for FFACE and SAMPLE.
2024-11-23 23:13:13 +01:00
Francisco Casas
2c15015ec2
tests: Test allocation rules for FFACE and SAMPLE.
...
These seem to have their own interpolation mode.
2024-11-23 23:10:56 +01:00
Francisco Casas
ad5377f995
vkd3d-shader/hlsl: Add special allocation rules for PRIMID, RTINDEX, and VPINDEX.
...
These system values are bound to the same allocation rules as other
semantics: they can share registers with other semantics with the same
interpolation mode and they prefer forming shorter writemasks. However,
for some reason, these don't allow further semantics to share the same
register once allocated, except among themselves.
2024-11-23 23:10:46 +01:00
Francisco Casas
2c0773c9ad
tests: Test signature reflection for PRIMID, RTINDEX and VPINDEX.
2024-11-23 22:57:23 +01:00
Giovanni Mascellani
e383834049
vkd3d-shader/ir: Check that tessellation system values only appear in the patch constant signature.
2024-11-21 19:28:46 +01:00
Giovanni Mascellani
018f3e8094
vkd3d-shader/ir: Validate tessellation system values for the given tessellator domain.
2024-11-21 19:28:46 +01:00
Giovanni Mascellani
1ed8d907b3
vkd3d-shader/ir: Keep track of the tessellator domain in struct vsir_program.
2024-11-21 19:28:46 +01:00
Giovanni Mascellani
49ec9add38
vkd3d-shader/ir: Check that semantic indices for tessellation system values are not duplicated.
2024-11-21 19:28:46 +01:00
Giovanni Mascellani
8d8de1db10
vkd3d-shader/ir: Validate the semantic index for tessellation system values.
2024-11-21 19:28:46 +01:00
Anna (navi) Figueiredo Gomes
9f3bbab2f0
vkd3d-shader/hlsl: Implement cast from bool to int for SM1.
2024-11-21 19:28:46 +01:00
Nikolay Sivov
1a6409cd5b
vkd3d-shader/hlsl: Add parser support for stream-output object types.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-11-21 19:28:46 +01:00
Francisco Casas
13dfccc1c6
vkd3d-shader/hlsl: Store SM4 resource stores in the vsir program.
2024-11-21 19:28:46 +01:00
Francisco Casas
5b4af411f5
vkd3d-shader/hlsl: Store SM4 loads in the vsir program.
2024-11-21 19:28:46 +01:00
Francisco Casas
874ca85a95
vkd3d-shader/hlsl: Store SM4 stores in the vsir program.
2024-11-21 19:28:46 +01:00
Francisco Casas
5dedcff665
vkd3d-shader/tpf: Remove HLSL_IR_SWIZZLE handling.
2024-11-21 19:28:46 +01:00
Shaun Ren
843fc980b5
tests/shader_runner_gl: Implement tessellation support.
2024-11-21 19:27:51 +01:00
Shaun Ren
12ac1dd46b
tests/shader_runner_vulkan: Enable patch list topology support.
2024-11-21 15:11:02 +01:00
Shaun Ren
e20b63c55e
vkd3d-shader: Implement scanning hull shader tessellation information.
2024-11-21 15:03:02 +01:00
Shaun Ren
1f4d17a4a2
vkd3d-shader/dxil: Allow zero domain input control point count.
2024-11-21 14:56:23 +01:00
Victor Chiletto
3669763835
tests: Add more function overloading tests.
2024-11-21 14:52:17 +01:00