vkd3d-shader/hlsl: Add parser support for stream-output object types.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2024-11-08 16:15:32 +01:00 committed by Henri Verbeet
parent 13dfccc1c6
commit 1a6409cd5b
Notes: Henri Verbeet 2024-11-21 19:35:19 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1254
8 changed files with 89 additions and 0 deletions

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@ -1565,6 +1565,7 @@ D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type)
case HLSL_CLASS_HULL_SHADER:
case HLSL_CLASS_GEOMETRY_SHADER:
case HLSL_CLASS_BLEND_STATE:
case HLSL_CLASS_STREAM_OUTPUT:
case HLSL_CLASS_NULL:
break;
}
@ -1671,6 +1672,7 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type)
case HLSL_CLASS_HULL_SHADER:
case HLSL_CLASS_GEOMETRY_SHADER:
case HLSL_CLASS_BLEND_STATE:
case HLSL_CLASS_STREAM_OUTPUT:
case HLSL_CLASS_NULL:
break;
}

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@ -762,6 +762,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
case HLSL_CLASS_TECHNIQUE:
case HLSL_CLASS_CONSTANT_BUFFER:
case HLSL_CLASS_NULL:
case HLSL_CLASS_STREAM_OUTPUT:
vkd3d_unreachable();
case HLSL_CLASS_VOID:
@ -1298,6 +1299,7 @@ static bool is_type_supported_fx_2(struct hlsl_ctx *ctx, const struct hlsl_type
case HLSL_CLASS_TECHNIQUE:
case HLSL_CLASS_CONSTANT_BUFFER:
case HLSL_CLASS_NULL:
case HLSL_CLASS_STREAM_OUTPUT:
/* This cannot appear as an extern variable. */
break;
}

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@ -287,6 +287,7 @@ bool hlsl_type_is_shader(const struct hlsl_type *type)
case HLSL_CLASS_UAV:
case HLSL_CLASS_CONSTANT_BUFFER:
case HLSL_CLASS_BLEND_STATE:
case HLSL_CLASS_STREAM_OUTPUT:
case HLSL_CLASS_VOID:
case HLSL_CLASS_NULL:
return false;
@ -434,6 +435,7 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type
case HLSL_CLASS_HULL_SHADER:
case HLSL_CLASS_GEOMETRY_SHADER:
case HLSL_CLASS_BLEND_STATE:
case HLSL_CLASS_STREAM_OUTPUT:
case HLSL_CLASS_NULL:
break;
}
@ -525,6 +527,7 @@ static bool type_is_single_component(const struct hlsl_type *type)
case HLSL_CLASS_PASS:
case HLSL_CLASS_TECHNIQUE:
case HLSL_CLASS_VOID:
case HLSL_CLASS_STREAM_OUTPUT:
break;
}
vkd3d_unreachable();
@ -680,6 +683,7 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty
case HLSL_CLASS_SCALAR:
case HLSL_CLASS_CONSTANT_BUFFER:
case HLSL_CLASS_NULL:
case HLSL_CLASS_STREAM_OUTPUT:
vkd3d_unreachable();
}
type = next_type;
@ -898,6 +902,22 @@ struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *ba
return type;
}
struct hlsl_type *hlsl_new_stream_output_type(struct hlsl_ctx *ctx,
enum hlsl_so_object_type so_type, struct hlsl_type *data_type)
{
struct hlsl_type *type;
if (!(type = hlsl_alloc(ctx, sizeof(*type))))
return NULL;
type->class = HLSL_CLASS_STREAM_OUTPUT;
type->e.so.so_type = so_type;
type->e.so.type = data_type;
list_add_tail(&ctx->types, &type->entry);
return type;
}
struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
struct hlsl_struct_field *fields, size_t field_count)
{
@ -1086,6 +1106,7 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type)
case HLSL_CLASS_PASS:
case HLSL_CLASS_TECHNIQUE:
case HLSL_CLASS_VOID:
case HLSL_CLASS_STREAM_OUTPUT:
break;
}
@ -1157,6 +1178,11 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
case HLSL_CLASS_CONSTANT_BUFFER:
return hlsl_types_are_equal(t1->e.resource.format, t2->e.resource.format);
case HLSL_CLASS_STREAM_OUTPUT:
if (t1->e.so.so_type != t2->e.so.so_type)
return false;
return hlsl_types_are_equal(t1->e.so.type, t2->e.so.type);
case HLSL_CLASS_DEPTH_STENCIL_STATE:
case HLSL_CLASS_DEPTH_STENCIL_VIEW:
case HLSL_CLASS_EFFECT_GROUP:
@ -2836,6 +2862,20 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru
vkd3d_string_buffer_printf(string, "<error type>");
return string;
case HLSL_CLASS_STREAM_OUTPUT:
if (type->e.so.so_type == HLSL_STREAM_OUTPUT_POINT_STREAM)
vkd3d_string_buffer_printf(string, "PointStream");
else if (type->e.so.so_type == HLSL_STREAM_OUTPUT_LINE_STREAM)
vkd3d_string_buffer_printf(string, "LineStream");
else
vkd3d_string_buffer_printf(string, "TriangleStream");
if ((inner_string = hlsl_type_to_string(ctx, type->e.so.type)))
{
vkd3d_string_buffer_printf(string, "<%s>", inner_string->buffer);
hlsl_release_string_buffer(ctx, inner_string);
}
return string;
case HLSL_CLASS_DEPTH_STENCIL_STATE:
case HLSL_CLASS_DEPTH_STENCIL_VIEW:
case HLSL_CLASS_EFFECT_GROUP:

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@ -104,6 +104,7 @@ enum hlsl_type_class
HLSL_CLASS_GEOMETRY_SHADER,
HLSL_CLASS_CONSTANT_BUFFER,
HLSL_CLASS_BLEND_STATE,
HLSL_CLASS_STREAM_OUTPUT,
HLSL_CLASS_VOID,
HLSL_CLASS_NULL,
HLSL_CLASS_ERROR,
@ -141,6 +142,13 @@ enum hlsl_sampler_dim
/* NOTE: Remember to update object_methods[] in hlsl.y if this enum is modified. */
};
enum hlsl_so_object_type
{
HLSL_STREAM_OUTPUT_POINT_STREAM,
HLSL_STREAM_OUTPUT_LINE_STREAM,
HLSL_STREAM_OUTPUT_TRIANGLE_STREAM,
};
enum hlsl_regset
{
HLSL_REGSET_SAMPLERS,
@ -219,6 +227,12 @@ struct hlsl_type
} resource;
/* Additional field to distinguish object types. Currently used only for technique types. */
unsigned int version;
/* Additional information if type is HLSL_CLASS_STREAM_OUTPUT. */
struct
{
struct hlsl_type *type;
enum hlsl_so_object_type so_type;
} so;
} e;
/* Number of numeric register components used by one value of this type, for each regset.
@ -1518,6 +1532,8 @@ struct hlsl_ir_node *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *cond
struct hlsl_ir_node *hlsl_new_int_constant(struct hlsl_ctx *ctx, int32_t n, const struct vkd3d_shader_location *loc);
struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx,
enum hlsl_ir_jump_type type, struct hlsl_ir_node *condition, const struct vkd3d_shader_location *loc);
struct hlsl_type *hlsl_new_stream_output_type(struct hlsl_ctx *ctx,
enum hlsl_so_object_type so_type, struct hlsl_type *type);
struct hlsl_ir_node *hlsl_new_ternary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op,
struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2, struct hlsl_ir_node *arg3);

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@ -104,6 +104,7 @@ if {return KW_IF; }
in {return KW_IN; }
inline {return KW_INLINE; }
inout {return KW_INOUT; }
LineStream {return KW_LINESTREAM; }
linear {return KW_LINEAR; }
matrix {return KW_MATRIX; }
namespace {return KW_NAMESPACE; }
@ -114,6 +115,7 @@ out {return KW_OUT; }
packoffset {return KW_PACKOFFSET; }
pass {return KW_PASS; }
PixelShader {return KW_PIXELSHADER; }
PointStream {return KW_POINTSTREAM; }
pixelshader {return KW_PIXELSHADER; }
RasterizerOrderedBuffer {return KW_RASTERIZERORDEREDBUFFER; }
RasterizerOrderedStructuredBuffer {return KW_RASTERIZERORDEREDSTRUCTUREDBUFFER; }
@ -170,6 +172,7 @@ texture3D {return KW_TEXTURE3D; }
TextureCube {return KW_TEXTURECUBE; }
textureCUBE {return KW_TEXTURECUBE; }
TextureCubeArray {return KW_TEXTURECUBEARRAY; }
TriangleStream {return KW_TRIANGLESTREAM; }
true {return KW_TRUE; }
typedef {return KW_TYPEDEF; }
unsigned {return KW_UNSIGNED; }

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@ -6553,6 +6553,7 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
struct hlsl_semantic semantic;
enum hlsl_buffer_type buffer_type;
enum hlsl_sampler_dim sampler_dim;
enum hlsl_so_object_type so_type;
struct hlsl_attribute *attr;
struct parse_attribute_list attr_list;
struct hlsl_ir_switch_case *switch_case;
@ -6596,6 +6597,7 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
%token KW_INLINE
%token KW_INOUT
%token KW_LINEAR
%token KW_LINESTREAM
%token KW_MATRIX
%token KW_NAMESPACE
%token KW_NOINTERPOLATION
@ -6605,6 +6607,7 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
%token KW_PACKOFFSET
%token KW_PASS
%token KW_PIXELSHADER
%token KW_POINTSTREAM
%token KW_RASTERIZERORDEREDBUFFER
%token KW_RASTERIZERORDEREDSTRUCTUREDBUFFER
%token KW_RASTERIZERORDEREDTEXTURE1D
@ -6654,6 +6657,7 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
%token KW_TEXTURE3D
%token KW_TEXTURECUBE
%token KW_TEXTURECUBEARRAY
%token KW_TRIANGLESTREAM
%token KW_TRUE
%token KW_TYPEDEF
%token KW_UNSIGNED
@ -6784,6 +6788,8 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
%type <semantic> semantic
%type <so_type> so_type
%type <state_block> state_block
%type <state_block_index> state_block_index_opt
@ -7805,6 +7811,20 @@ rov_type:
$$ = HLSL_SAMPLER_DIM_3D;
}
so_type:
KW_POINTSTREAM
{
$$ = HLSL_STREAM_OUTPUT_POINT_STREAM;
}
| KW_LINESTREAM
{
$$ = HLSL_STREAM_OUTPUT_LINE_STREAM;
}
| KW_TRIANGLESTREAM
{
$$ = HLSL_STREAM_OUTPUT_TRIANGLE_STREAM;
}
resource_format:
var_modifiers type
{
@ -7948,6 +7968,10 @@ type_no_void:
validate_uav_type(ctx, $1, $3, &@4);
$$ = hlsl_new_uav_type(ctx, $1, $3, true);
}
| so_type '<' type '>'
{
$$ = hlsl_new_stream_output_type(ctx, $1, $3);
}
| KW_RWBYTEADDRESSBUFFER
{
$$ = hlsl_new_uav_type(ctx, HLSL_SAMPLER_DIM_RAW_BUFFER, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), false);

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@ -1679,6 +1679,7 @@ static bool copy_propagation_transform_load(struct hlsl_ctx *ctx,
case HLSL_CLASS_DEPTH_STENCIL_VIEW:
case HLSL_CLASS_GEOMETRY_SHADER:
case HLSL_CLASS_BLEND_STATE:
case HLSL_CLASS_STREAM_OUTPUT:
case HLSL_CLASS_NULL:
break;

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@ -3331,6 +3331,7 @@ static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type)
case HLSL_CLASS_HULL_SHADER:
case HLSL_CLASS_GEOMETRY_SHADER:
case HLSL_CLASS_BLEND_STATE:
case HLSL_CLASS_STREAM_OUTPUT:
case HLSL_CLASS_NULL:
break;
}