Giovanni Mascellani
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ada09d003d
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vkd3d-shader/ir: Repurpose IDIV to compute plain signed division.
It doesn't compute signed remainder any more.
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2025-06-25 16:39:50 +02:00 |
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Giovanni Mascellani
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823a8724de
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vkd3d-shader/ir: Introduce VSIR_OP_IREM.
It is meant to compute the signed integer remainder.
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2025-06-25 16:38:38 +02:00 |
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Henri Verbeet
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d219cccc99
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vkd3d-shader/ir: Rename the VKD3DSIH_* enum elements to VSIR_OP_*.
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2025-06-25 15:53:41 +02:00 |
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Elizabeth Figura
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cd43ab1ca2
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vkd3d-shader/ir: Allow bitwise operations on VKD3D_DATA_INT.
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2025-06-25 15:46:39 +02:00 |
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Giovanni Mascellani
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3a4f95aca6
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vkd3d-shader/ir: Do not crash when registers cannot be resolved to signature elements.
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2025-06-25 15:40:12 +02:00 |
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Giovanni Mascellani
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99db7270f0
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vkd3d-shader/ir: Validate DSY_FINE instructions.
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2025-06-24 15:31:39 +02:00 |
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Giovanni Mascellani
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cbd508fce6
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vkd3d-shader/ir: Validate DSY_COARSE instructions.
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2025-06-24 15:31:39 +02:00 |
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Giovanni Mascellani
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7acebfc978
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vkd3d-shader/ir: Validate DSY instructions.
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2025-06-24 15:31:39 +02:00 |
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Giovanni Mascellani
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6bf25800c2
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vkd3d-shader/ir: Validate DSX_FINE instructions.
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2025-06-24 15:31:39 +02:00 |
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Giovanni Mascellani
|
95e095992d
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vkd3d-shader/ir: Validate DSX_COARSE instructions.
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2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
96bb2953cc
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vkd3d-shader/ir: Validate DSX instructions.
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2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
ad320776a1
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vkd3d-shader/ir: Validate DRCP instructions.
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2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
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19c2734d31
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vkd3d-shader/ir: Validate DNE instructions.
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2025-06-24 15:31:39 +02:00 |
|
Giovanni Mascellani
|
bcaa1d50b0
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vkd3d-shader/ir: Validate data types for destination shifts.
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2025-06-24 15:28:00 +02:00 |
|
Giovanni Mascellani
|
1862c28b90
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vkd3d-shader/ir: Validate data types for SATURATE destination modifiers.
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2025-06-24 15:27:48 +02:00 |
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Giovanni Mascellani
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318d7466a8
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vkd3d-shader/ir: Validate data types for NOT source modifiers.
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2025-06-24 15:27:38 +02:00 |
|
Giovanni Mascellani
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65c23999e8
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vkd3d-shader/ir: Validate data types for ABSNEG source modifiers.
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2025-06-24 15:27:29 +02:00 |
|
Giovanni Mascellani
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0252e2e660
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vkd3d-shader/ir: Validate data types for ABS source modifiers.
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2025-06-24 15:27:02 +02:00 |
|
Giovanni Mascellani
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31581b0002
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vkd3d-shader/ir: Lower IMUL and UMUL to IMUL_LOW.
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2025-06-24 15:21:13 +02:00 |
|
Giovanni Mascellani
|
4a39db797b
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vkd3d-shader/ir: Introduce VKD3DSIH_IMUL_LOW.
It is meant to compute the lower word of an integer multiplication.
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2025-06-24 15:15:56 +02:00 |
|
Conor McCarthy
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dda2ec1814
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vkd3d-shader/ir: Allow constant buffer loads to have a minimum precision.
DXIL constant buffer loads can have precision modifiers.
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2025-06-23 20:07:53 +02:00 |
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Giovanni Mascellani
|
f6af47f9b6
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vkd3d-shader/ir: Validate data types for DW source modifiers.
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2025-06-23 18:11:22 +02:00 |
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Giovanni Mascellani
|
bc4dda75dd
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vkd3d-shader/ir: Validate data types for DZ source modifiers.
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2025-06-23 18:11:12 +02:00 |
|
Giovanni Mascellani
|
6ef23544f4
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vkd3d-shader/ir: Validate data types for X2NEG source modifiers.
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2025-06-23 18:11:01 +02:00 |
|
Giovanni Mascellani
|
2d783da3a7
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vkd3d-shader/ir: Validate data types for X2 source modifiers.
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2025-06-23 18:10:50 +02:00 |
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