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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-04-13 05:43:18 -07:00
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5,671 Commits 2 Branches 18 Tags
9c83caeda652d7968c10e54cca2ae3b7fc18f384
Commit Graph

8 Commits

Author SHA1 Message Date
Conor McCarthy
e1c774bfeb vkd3d-shader/spirv: Implement the WAVE_READ_LANE_FIRST instruction. 2024-05-14 20:44:10 +02:00
Conor McCarthy
cb9b10bf4d tests/hlsl: Clear the RTV before the WaveReadLaneFirst() test. 2024-05-14 20:44:08 +02:00
Conor McCarthy
cfcc789b42 vkd3d-shader/spirv: Implement the WAVE_OP_* instructions. 2024-05-06 22:12:27 +02:00
Conor McCarthy
1c49b3a779 vkd3d-shader/spirv: Implement the WAVE_ACTIVE_BALLOT instruction. 2024-05-06 22:12:21 +02:00
Conor McCarthy
95489899be vkd3d-shader/spirv: Handle the WAVE_ANY_TRUE instruction. 2024-05-02 22:19:02 +02:00
Conor McCarthy
78f2d2936d vkd3d-shader/spirv: Handle the WAVE_ACTIVE_ALL_EQUAL instruction. 2024-05-02 22:18:57 +02:00
Conor McCarthy
29786d7efb tests/shader-runner: Add a 'require' directive for wave ops. 2024-05-02 22:18:53 +02:00
Conor McCarthy
d5c6e12dd3 tests/hlsl: Add wave op tests. 2024-04-22 23:13:20 +02:00
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