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								 Conor McCarthy | e1c774bfeb | vkd3d-shader/spirv: Implement the WAVE_READ_LANE_FIRST instruction. | 2024-05-14 20:44:10 +02:00 |  | 
			
				
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								 Conor McCarthy | cb9b10bf4d | tests/hlsl: Clear the RTV before the WaveReadLaneFirst() test. | 2024-05-14 20:44:08 +02:00 |  | 
			
				
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								 Conor McCarthy | cfcc789b42 | vkd3d-shader/spirv: Implement the WAVE_OP_* instructions. | 2024-05-06 22:12:27 +02:00 |  | 
			
				
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								 Conor McCarthy | 1c49b3a779 | vkd3d-shader/spirv: Implement the WAVE_ACTIVE_BALLOT instruction. | 2024-05-06 22:12:21 +02:00 |  | 
			
				
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								 Conor McCarthy | 95489899be | vkd3d-shader/spirv: Handle the WAVE_ANY_TRUE instruction. | 2024-05-02 22:19:02 +02:00 |  | 
			
				
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								 Conor McCarthy | 78f2d2936d | vkd3d-shader/spirv: Handle the WAVE_ACTIVE_ALL_EQUAL instruction. | 2024-05-02 22:18:57 +02:00 |  | 
			
				
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								 Conor McCarthy | 29786d7efb | tests/shader-runner: Add a 'require' directive for wave ops. | 2024-05-02 22:18:53 +02:00 |  | 
			
				
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								 Conor McCarthy | d5c6e12dd3 | tests/hlsl: Add wave op tests. | 2024-04-22 23:13:20 +02:00 |  |