Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						f5e0c47811 
					 
					
						
						
							
							vkd3d-shader/ir: Use add_signature_element() to add clip planes.  
						
						... 
						
						
						
						In particular, ensure that the semantic name is not NULL. This is necessary to
avoid a crash when a later pass using vsir_signature_find_element_by_name(),
e.g. vsir_program_insert_vertex_fog(), iterates over the signature including the
new element. 
						
						
					 
					
						2025-05-24 21:02:17 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						18ec4caded 
					 
					
						
						
							
							vkd3d-shader/tpf: Read the DCL_OUTPUT_SGV instruction.  
						
						... 
						
						
						
						Introduce VSIR op VKD3DSIH_DCL_OUTPUT_SGV. 
						
						
					 
					
						2025-05-24 20:38:36 +02:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						bfa655a01f 
					 
					
						
						
							
							vkd3d-shader/ir: Use the .w component of the existing swizzle when lowering texldb.  
						
						
						
						
					 
					
						2025-05-14 15:07:46 +02:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						d40422592a 
					 
					
						
						
							
							vkd3d-shader/ir: Merge tess factor used masks together.  
						
						... 
						
						
						
						Encountered with the domain shader in
test_domain_shader_one_patch_constant_input(). 
						
						
					 
					
						2025-05-14 14:09:21 +02:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						315247bf02 
					 
					
						
						
							
							vkd3d-shader: Normalize TEXKILL to use a source register.  
						
						
						
						
					 
					
						2025-04-30 16:51:44 +02:00 
						 
				 
			
				
					
						
							
							
								Andrey Gusev 
							
						 
					 
					
						
						
							
						
						8882d324a6 
					 
					
						
						
							
							vkd3d-shader/ir: Store the actual return value in shader_signature_map_patch_constant_index_ranges().  
						
						
						
						
					 
					
						2025-04-28 12:49:27 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						c764f71cf5 
					 
					
						
						
							
							vkd3d-shader/ir: Validate that DEPTHOUTLE registers aren't used as sources.  
						
						
						
						
					 
					
						2025-04-16 16:46:38 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						ee7895465c 
					 
					
						
						
							
							vkd3d-shader/ir: Validate that DEPTHOUTGE registers aren't used as sources.  
						
						
						
						
					 
					
						2025-04-16 16:46:28 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						834017c198 
					 
					
						
						
							
							vkd3d-shader/ir: Validate that DEPTHOUT registers aren't used as sources.  
						
						
						
						
					 
					
						2025-04-16 16:46:05 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						922cb47a4b 
					 
					
						
						
							
							vkd3d-shader/ir: Validate descriptor counts in vsir programs.  
						
						
						
						
					 
					
						2025-04-16 15:56:59 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						be94a37e23 
					 
					
						
						
							
							vkd3d-shader/ir: Validate descriptor resource data types in vsir programs.  
						
						
						
						
					 
					
						2025-04-16 15:52:46 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						01f47e00f2 
					 
					
						
						
							
							vkd3d-shader/ir: Validate descriptor resource types in vsir programs.  
						
						
						
						
					 
					
						2025-04-16 15:49:32 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						0da80c1f25 
					 
					
						
						
							
							vkd3d-shader/ir: Validate descriptor types in vsir programs.  
						
						
						
						
					 
					
						2025-04-16 15:46:20 +02:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						0c18736370 
					 
					
						
						
							
							vkd3d-shader/ir: Validate SSA write masks.  
						
						
						
						
					 
					
						2025-04-14 15:32:15 +02:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						d91d552a5e 
					 
					
						
						
							
							vkd3d-shader/ir: Introduce a vsir_dst_param_init_null() helper.  
						
						
						
						
					 
					
						2025-04-14 15:32:12 +02:00 
						 
				 
			
				
					
						
							
							
								Francisco Casas 
							
						 
					 
					
						
						
							
						
						4b9c23272a 
					 
					
						
						
							
							vkd3d-shader/ir: Reset instruction pointers after shader_instruction_array_insert_at().  
						
						... 
						
						
						
						Every call to shader_instruction_array_insert_at() means a possible
reallocation of all vsir instructions in the program. This means that all
previous pointers are potentially no longer valid.
We are currently using these potentially invalid pointers in some cases,
usually in the form of "ins->location". This commit fixes these.
I moved all pointer changes to right after the call to
shader_instruction_array_insert_at() to make this more evident. 
						
						
					 
					
						2025-04-02 19:25:12 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						875c5df519 
					 
					
						
						
							
							vkd3d-shader/ir: Validate register id and index for CONSTBUFFER registers.  
						
						
						
						
					 
					
						2025-04-02 19:24:10 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						c181f147ce 
					 
					
						
						
							
							vkd3d-shader/ir: Validate register id and index for SAMPLER registers.  
						
						
						
						
					 
					
						2025-04-02 19:08:50 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						9b7256c0c8 
					 
					
						
						
							
							vkd3d-shader/ir: Validate register id and index for UAV registers.  
						
						
						
						
					 
					
						2025-04-02 19:08:00 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						10d8760134 
					 
					
						
						
							
							vkd3d-shader/ir: Validate register id and index for RESOURCE registers.  
						
						
						
						
					 
					
						2025-04-02 19:06:43 +02:00 
						 
				 
			
				
					
						
							
							
								Francisco Casas 
							
						 
					 
					
						
						
							
						
						f65e6265e0 
					 
					
						
						
							
							vkd3d-shader/ir: Normalise MOVA and d3dbc indirect addressing.  
						
						
						
						
					 
					
						2025-04-02 18:27:16 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						2377db33db 
					 
					
						
						
							
							vkd3d-shader: Represent descriptor information in the vsir program.  
						
						
						
						
					 
					
						2025-03-18 15:38:01 +01:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						674614cc7a 
					 
					
						
						
							
							vkd3d-shader/ir: Disallow IMMCONSTBUFFER registers in destination parameters.  
						
						
						
						
					 
					
						2025-03-17 15:12:13 +01:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						0761d73e9c 
					 
					
						
						
							
							vkd3d-shader/ir: Disallow CONSTBUFFER registers in destination parameters.  
						
						
						
						
					 
					
						2025-03-17 15:12:13 +01:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						0c9c29fb34 
					 
					
						
						
							
							vkd3d-shader/ir: Validate CONSTBUFFER registers.  
						
						
						
						
					 
					
						2025-03-17 15:11:52 +01:00