vkd3d-shader/ir: Store the actual return value in shader_signature_map_patch_constant_index_ranges().

This commit is contained in:
Andrey Gusev
2025-04-24 17:34:38 +03:00
committed by Henri Verbeet
parent c69d2ab0ae
commit 8882d324a6
Notes: Henri Verbeet 2025-04-28 13:01:21 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1472

View File

@@ -2064,7 +2064,7 @@ static enum vkd3d_result shader_signature_map_patch_constant_index_ranges(struct
continue;
if ((ret = range_map_set_register_range(normaliser, range_map,
e->register_index, register_count, e->mask, e->used_mask, false) < 0))
e->register_index, register_count, e->mask, e->used_mask, false)) < 0)
return ret;
}