Shaun Ren 
							
						 
					 
					
						
						
							
						
						d620ad4942 
					 
					
						
						
							
							vkd3d-shader/hlsl: Introduce HLSL_REGSET_STREAM_OUTPUTS regset.  
						
						
						
						
					 
					
						2025-04-23 17:54:54 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						8059608af9 
					 
					
						
						
							
							vkd3d-shader/hlsl: Parse the RestartStrip() method for stream outputs.  
						
						
						
						
					 
					
						2025-04-23 17:54:54 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						9525eb2f0c 
					 
					
						
						
							
							vkd3d-shader/hlsl: Parse the Append() method for stream outputs.  
						
						
						
						
					 
					
						2025-04-23 17:54:54 +02:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						f576ecc992 
					 
					
						
						
							
							vkd3d-shader/hlsl: Introduce a compiler pass to vectorize stores.  
						
						
						
						
					 
					
						2025-04-03 20:29:20 +02:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						bc382c6835 
					 
					
						
						
							
							vkd3d-shader/hlsl: Reuse shader model 1-3 constants.  
						
						
						
						
					 
					
						2025-03-18 14:21:02 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						a4f58be00c 
					 
					
						
						
							
							vkd3d-shader/hlsl: Remove the unused hlsl_array_type_to_string() declaration.  
						
						... 
						
						
						
						Accidentally introduced in 870c68dd27 
						
						
					 
					
						2025-03-13 14:02:26 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						0642531c2a 
					 
					
						
						
							
							vkd3d-shader/hlsl: Introduce hlsl_block_add_swizzle().  
						
						
						
						
					 
					
						2025-03-12 22:02:31 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						f8c53fae37 
					 
					
						
						
							
							vkd3d-shader/hlsl: Introduce hlsl_block_add_resource_load().  
						
						
						
						
					 
					
						2025-03-12 22:02:21 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						b650e7a503 
					 
					
						
						
							
							vkd3d-shader/hlsl: Validate stream output object declarations.  
						
						... 
						
						
						
						Valid stream output objects must be single-element containing a
PointStream/LineStream/TriangleStream object.
Moreover, stream output objects cannot be declared globally. 
						
						
					 
					
						2025-03-12 21:12:56 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						870c68dd27 
					 
					
						
						
							
							vkd3d-shader/hlsl: Validate and record input primitive types in geometry shaders.  
						
						
						
						
					 
					
						2025-03-12 21:11:46 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						57bb28e841 
					 
					
						
						
							
							vkd3d-shader/hlsl: Parse primitive type modifiers in geometry shaders.  
						
						
						
						
					 
					
						2025-03-12 20:42:59 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						e880b11626 
					 
					
						
						
							
							vkd3d-shader/hlsl: Parse the maxvertexcount attribute.  
						
						
						
						
					 
					
						2025-03-12 20:42:15 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						7ab7b2ab8b 
					 
					
						
						
							
							vkd3d-shader/hlsl: Implement copy-propagation of derefs with a non-constant index.  
						
						... 
						
						
						
						We implement a transformation that propagates loads with a single
non-constant index in its deref path. Consider a load of the form
var[[a0][a1]...[i]...[an]], where ak are integral constants, and i is
an arbitrary non-constant node. If, for all j, the following holds:
  var[[a0][a1]...[j]...[an]] = x[[c0*j + d0][c1*j + d1]...[cm*j + dm]],
where ck, dk are constants, then we can replace the load with
x[[c0*i + d0]...[cm*i + dm]]. This pass is implemented by
copy_propagation_replace_with_deref(). 
						
						
					 
					
						2025-03-12 18:16:59 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						1c2434f4d3 
					 
					
						
						
							
							vkd3d-shader/hlsl: Allow uint1-typed deref path nodes.  
						
						... 
						
						
						
						When derefs with non-constant indices are copy-propagated, it is
possible to end up with uint1-typed path nodes.
Also, introduce hlsl_is_vec1(). 
						
						
					 
					
						2025-03-12 17:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						f4042ba752 
					 
					
						
						
							
							vkd3d-shader/hlsl: Add a hlsl_block_add_resource_store() helper.  
						
						
						
						
					 
					
						2025-03-10 14:56:11 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						e7ff5da5b1 
					 
					
						
						
							
							vkd3d-shader/hlsl: Add a hlsl_block_add_index() helper.  
						
						
						
						
					 
					
						2025-03-10 14:56:11 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						e5cabeafe5 
					 
					
						
						
							
							vkd3d-shader/hlsl: Add a hlsl_block_add_loop() helper.  
						
						
						
						
					 
					
						2025-03-10 14:56:11 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						62196b2bf1 
					 
					
						
						
							
							vkd3d-shader/hlsl: Add a hlsl_block_add_if() helper.  
						
						
						
						
					 
					
						2025-03-10 14:56:11 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						20aa37237d 
					 
					
						
						
							
							vkd3d-shader/hlsl: Add a hlsl_block_add_jump() helper.  
						
						
						
						
					 
					
						2025-03-10 14:56:11 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						18ca7affad 
					 
					
						
						
							
							vkd3d-shader/hlsl: Make min16uint into a first-class type.  
						
						... 
						
						
						
						And properly implement translation into some binary enumerations. 
						
						
					 
					
						2025-03-06 17:15:15 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						3cf4a4e95e 
					 
					
						
						
							
							vkd3d-shader/hlsl: Use common hlsl_type_is_integer() and hlsl_base_type_is_integer() helpers.  
						
						
						
						
					 
					
						2025-03-06 17:15:15 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						055625448b 
					 
					
						
						
							
							vkd3d-shader/hlsl: Add a hlsl_block_add_simple_load() helper.  
						
						
						
						
					 
					
						2025-03-05 14:12:12 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						d52df527ba 
					 
					
						
						
							
							vkd3d-shader/hlsl: Add a hlsl_block_add_load_index() helper.  
						
						
						
						
					 
					
						2025-03-05 14:12:12 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						009f5765df 
					 
					
						
						
							
							vkd3d-shader/hlsl: Return void from hlsl_block_add_store_component().  
						
						
						
						
					 
					
						2025-03-05 14:12:12 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						9e3ac35669 
					 
					
						
						
							
							vkd3d-shader/hlsl: Pass the target block to hlsl_new_store_component().  
						
						
						
						
					 
					
						2025-03-05 14:12:12 +01:00