Commit Graph

160 Commits

Author SHA1 Message Date
Zebediah Figura
0ca2444e9b tests: Use only one heap for textures in the d3d12 shader runner.
The d3d12 specification forbids simultaneously binding more than one heap of a
given type.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-14 18:26:50 +01:00
Zebediah Figura
721ea8fa60 tests: Mark some tests as requiring shader model 4.0.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-08 17:45:21 +01:00
Nikolay Sivov
22d8b0a033 vkd3d-shader/hlsl: Cast round() input to float.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-02 21:06:15 +01:00
Zebediah Figura
22e6581ffc tests: Add a D3D11 shader runner backend.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 18:00:49 +01:00
Zebediah Figura
ecbdd8f994 tests: Add a helper to set uniforms.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 18:00:47 +01:00
Zebediah Figura
3994cec7b1 tests: Pass HLSL source to the draw_quad() function.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 18:00:44 +01:00
Zebediah Figura
c417d3f830 tests: Make texture allocation and destruction into separate shader_runner ops.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 18:00:39 +01:00
Zebediah Figura
09e3018b6d tests: Move the drawing and readback implementation to the d3d12 shader runner.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 18:00:37 +01:00
Zebediah Figura
85d61f0c64 tests: Move HLSL shader compilation to a new d3d12 shader runner backend.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 18:00:34 +01:00
Zebediah Figura
63622a92e8 tests: Rename shader_runner_d3d12 to shader_runner.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 18:00:30 +01:00