Henri Verbeet
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795211141f
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vkd3d-shader/ir: Rename VKD3D_DATA_BOOL to VSIR_DATA_BOOL.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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aebe64ecac
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vkd3d-shader/ir: Rename VKD3D_DATA_UNUSED to VSIR_DATA_UNUSED.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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f74b56622a
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vkd3d-shader/ir: Rename VKD3D_DATA_CONTINUED to VSIR_DATA_CONTINUED.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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ca24aada9a
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vkd3d-shader/ir: Rename VKD3D_DATA_MIXED to VSIR_DATA_MIXED.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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b055a16e03
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vkd3d-shader/ir: Rename VKD3D_DATA_OPAQUE to VSIR_DATA_OPAQUE.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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ed695cc551
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vkd3d-shader/ir: Rename VKD3D_DATA_SNORM to VSIR_DATA_SNORM.
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2025-07-23 17:19:28 +02:00 |
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Henri Verbeet
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ed27427508
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vkd3d-shader/ir: Rename VKD3D_DATA_UNORM to VSIR_DATA_UNORM.
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2025-07-23 17:19:28 +02:00 |
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Giovanni Mascellani
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42f53c82f3
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vkd3d-shader/d3d-asm: Use iterators in d3d_asm_compile().
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2025-07-22 17:11:13 +02:00 |
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Henri Verbeet
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1487764e23
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vkd3d-shader/ir: Rename VKD3D_DATA_UINT64 to VSIR_DATA_U64.
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2025-07-22 14:57:26 +02:00 |
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Henri Verbeet
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742cce9a08
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vkd3d-shader/ir: Rename VKD3D_DATA_UINT to VSIR_DATA_U32.
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2025-07-22 14:57:26 +02:00 |
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Henri Verbeet
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163b87444f
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vkd3d-shader/ir: Rename VKD3D_DATA_UINT16 to VSIR_DATA_U16.
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2025-07-22 14:57:26 +02:00 |
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Henri Verbeet
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40bbd61abd
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vkd3d-shader/ir: Rename VKD3D_DATA_UINT8 to VSIR_DATA_U8.
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2025-07-22 14:57:26 +02:00 |
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Henri Verbeet
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a04e4e4010
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vkd3d-shader/ir: Rename VKD3D_DATA_INT to VSIR_DATA_I32.
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2025-07-22 14:57:26 +02:00 |
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Henri Verbeet
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db149cd8cf
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vkd3d-shader/ir: Rename VKD3D_DATA_DOUBLE to VSIR_DATA_F64.
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2025-07-21 12:10:43 +02:00 |
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Henri Verbeet
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c5c1c03430
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vkd3d-shader/ir: Rename VKD3D_DATA_FLOAT to VSIR_DATA_F32.
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2025-07-21 12:10:43 +02:00 |
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Henri Verbeet
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d1dcbc26e5
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vkd3d-shader/ir: Rename VKD3D_DATA_HALF to VSIR_DATA_F16.
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2025-07-21 12:10:43 +02:00 |
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Henri Verbeet
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0126beb3b2
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vkd3d-shader/ir: Rename enum vkd3d_data_type to vsir_data_type.
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2025-07-21 12:10:43 +02:00 |
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Henri Verbeet
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d219cccc99
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vkd3d-shader/ir: Rename the VKD3DSIH_* enum elements to VSIR_OP_*.
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2025-06-25 15:53:41 +02:00 |
|
Elizabeth Figura
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5452e79a19
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vkd3d-shader/d3d-asm: Handle INT_MIN in shader_print_int_literal().
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2025-06-24 15:51:31 +02:00 |
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Henri Verbeet
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1214359022
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vkd3d-shader/ir: Introduce vsir_opcode_get_name().
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2025-06-10 17:44:18 +02:00 |
|
Elizabeth Figura
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847c008b49
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vkd3d-shader/ir: Split TEX into two separate vsir opcodes.
The two have the same d3dbc opcode, but have different names and different semantics.
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2025-06-02 20:13:52 +02:00 |
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Elizabeth Figura
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b25362e036
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vkd3d-shader/ir: Split TEXCOORD into two separate vsir opcodes.
The two have the same d3dbc opcode, but have different names and different semantics.
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2025-06-02 20:12:27 +02:00 |
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Shaun Ren
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18ec4caded
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vkd3d-shader/tpf: Read the DCL_OUTPUT_SGV instruction.
Introduce VSIR op VKD3DSIH_DCL_OUTPUT_SGV.
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2025-05-24 20:38:36 +02:00 |
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Giovanni Mascellani
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f02ea94c42
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vkd3d-shader/d3d-asm: Trace register names for I/O declarations.
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2025-04-14 21:57:27 +02:00 |
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Giovanni Mascellani
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0417f4f162
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vkd3d-shader/d3d-asm: Include the program descriptors when tracing vsir code.
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2025-04-14 21:57:15 +02:00 |
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