Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						9552dab5aa 
					 
					
						
						
							
							vkd3d-shader: Use the correct union members for raw and structured resources.  
						
						
						
						
					 
					
						2025-06-04 12:10:39 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						d5dcf31123 
					 
					
						
						
							
							vkd3d-shader/hlsl: Store stream index in struct hlsl_semantic.  
						
						... 
						
						
						
						In addition, support stream indices in tpf_write_signature(). 
						
						
					 
					
						2025-06-02 19:59:22 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						d368d18527 
					 
					
						
						
							
							vkd3d-shader/hlsl: Generate vsir instructions for indexed output streams in geometry shaders.  
						
						
						
						
					 
					
						2025-06-02 19:53:25 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						7da7ccaf45 
					 
					
						
						
							
							vkd3d-shader/hlsl: Emit dcl_stream instructions for SM5 geometry shaders.  
						
						
						
						
					 
					
						2025-06-02 19:53:25 +02:00 
						 
				 
			
				
					
						
							
							
								Henri Verbeet 
							
						 
					 
					
						
						
							
						
						e17a98f870 
					 
					
						
						
							
							vkd3d-shader: Remove some newlines from vkd3d-shader error messages.  
						
						
						
						
					 
					
						2025-05-27 17:12:13 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						a58b1f7011 
					 
					
						
						
							
							vkd3d-shader/hlsl: Implement output semantics for geometry shaders.  
						
						
						
						
					 
					
						2025-05-24 20:38:36 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						18ec4caded 
					 
					
						
						
							
							vkd3d-shader/tpf: Read the DCL_OUTPUT_SGV instruction.  
						
						... 
						
						
						
						Introduce VSIR op VKD3DSIH_DCL_OUTPUT_SGV. 
						
						
					 
					
						2025-05-24 20:38:36 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						5b06fe83df 
					 
					
						
						
							
							vkd3d-shader/hlsl: Generate vsir instructions for stream output operations.  
						
						
						
						
					 
					
						2025-05-05 14:54:07 +02:00 
						 
				 
			
				
					
						
							
							
								Francisco Casas 
							
						 
					 
					
						
						
							
						
						b89f0bc730 
					 
					
						
						
							
							vkd3d-shader/hlsl: Generate vsir for HLSL_IR_SYNC operations.  
						
						... 
						
						
						
						The following table shows how each intrinsic maps to d3d assembly and the
flags that appear in the tpf bytecode, in binary.
    GroupMemoryBarrier()                   sync_g               0010
    GroupMemoryBarrierWithGroupSync()      sync_g_t             0011
    DeviceMemoryBarrier()                  sync_uglobal         1000
    DeviceMemoryBarrierWithGroupSync()     sync_uglobal_t       1001
    AllMemoryBarrier()                     sync_uglobal_g       1010
    AllMemoryBarrierWithGroupSync()        sync_uglobal_g_t     1011 
						
						
					 
					
						2025-05-05 14:17:47 +02:00 
						 
				 
			
				
					
						
							
							
								Conor McCarthy 
							
						 
					 
					
						
						
							
						
						c75b318805 
					 
					
						
						
							
							vkd3d-shader/tpf: Emit the resource data type only for typed resource declarations.  
						
						
						
						
					 
					
						2025-04-23 18:10:51 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						d3b32fefa3 
					 
					
						
						
							
							vkd3d-shader/tpf: Support SV_RenderTargetArrayIndex/SV_ViewportArrayIndex sysvals in tessellation shaders.  
						
						
						
						
					 
					
						2025-04-09 16:02:12 +02:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						62c00be873 
					 
					
						
						
							
							vkd3d-shader/tpf: Emit geometry shader property declarations.  
						
						
						
						
					 
					
						2025-03-18 15:46:07 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						bd055fac1c 
					 
					
						
						
							
							vkd3d-shader/hlsl: Store geometry shader properties in struct vsir_program.  
						
						
						
						
					 
					
						2025-03-18 15:46:02 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						b1ace5763a 
					 
					
						
						
							
							vkd3d-shader/hlsl: Implement input semantics for geometry shaders.  
						
						
						
						
					 
					
						2025-03-18 15:40:11 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						8af3173955 
					 
					
						
						
							
							vkd3d-shader/hlsl: Support input primitive arrays in geometry shaders.  
						
						
						
						
					 
					
						2025-03-18 15:40:11 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						16b0afc192 
					 
					
						
						
							
							vkd3d-shader/tpf: Write non-zero static offsets in relative addressing mode in sm4_write_register_index().  
						
						
						
						
					 
					
						2025-03-12 17:04:52 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						bd34ec1fb3 
					 
					
						
						
							
							vkd3d-shader/hlsl: Emit the minimum-precision SFI0 flag.  
						
						
						
						
					 
					
						2025-03-06 17:15:15 +01:00 
						 
				 
			
				
					
						
							
							
								Elizabeth Figura 
							
						 
					 
					
						
						
							
						
						6cdfe38319 
					 
					
						
						
							
							vkd3d-shader/hlsl: Emit minimum-precision signatures.  
						
						
						
						
					 
					
						2025-03-06 17:15:15 +01:00 
						 
				 
			
				
					
						
							
							
								Giovanni Mascellani 
							
						 
					 
					
						
						
							
						
						665c29f0be 
					 
					
						
						
							
							vkd3d-shader/tpf: Allow I/O index ranges to not intersect a signature element for a given register.  
						
						... 
						
						
						
						The current TPF validator enforces that for each register involved
in a DCL_INDEX_RANGE instruction there must be a signature element
for that register and the DCL_INDEX_RANGE write mask. This is an
excessively strong request, and causes some shaders from The Falconeer
to be invalidly rejected.
The excessively strong check was needed to avoid triggering a bug
in the I/O normaliser. Since that bug is now solved, the check
can be relaxed. 
						
						
					 
					
						2025-02-19 17:30:25 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						f127f0849e 
					 
					
						
						
							
							vkd3d-shader/hlsl: Generate vsir signature entries for patch variables.  
						
						
						
						
					 
					
						2025-02-03 16:04:21 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						aa29d0a2e5 
					 
					
						
						
							
							vkd3d-shader/tpf: Improve readability of compat mapping in sm4_sysval_semantic_from_semantic_name().  
						
						
						
						
					 
					
						2025-02-03 16:04:21 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						802d7317cb 
					 
					
						
						
							
							vkd3d-shader/hlsl: Implement the InterlockedXor() intrinsic.  
						
						
						
						
					 
					
						2025-01-20 15:42:45 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						cbd504e888 
					 
					
						
						
							
							vkd3d-shader/hlsl: Implement the InterlockedOr() intrinsic.  
						
						
						
						
					 
					
						2025-01-20 15:42:45 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						5b9634a7b7 
					 
					
						
						
							
							vkd3d-shader/hlsl: Implement the InterlockedMin() intrinsic.  
						
						
						
						
					 
					
						2025-01-20 15:42:43 +01:00 
						 
				 
			
				
					
						
							
							
								Shaun Ren 
							
						 
					 
					
						
						
							
						
						63fbe161f2 
					 
					
						
						
							
							vkd3d-shader/hlsl: Implement the InterlockedMax() intrinsic.  
						
						
						
						
					 
					
						2025-01-20 15:42:07 +01:00