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c680b674d6
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vkd3d-shader/hlsl: Do not generate infinities in SM1.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2022-04-25 22:12:17 +02:00 |
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40b299c727
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vkd3d-shader/hlsl: Fold constant division.
This commit includes work by Francisco Casas.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Francisco Casas <fcasas@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2022-04-15 21:18:17 +02:00 |
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98a36dfa41
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tests: Mark individual test directives as todo.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2022-04-15 21:18:06 +02:00 |
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e9ff88469e
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tests: Split hlsl-operations into individual test units.
Partly to make the tests easier to navigate, and partly to allow marking some
tests as SM4+.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2022-03-08 17:45:11 +01:00 |
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