Nikolay Sivov
1a8e9ff94e
vkd3d-shader/fx: Implement parsing shader objects.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-29 14:41:55 +01:00
Elizabeth Figura
96c13aeb97
tests: Silence a bogus -Wmaybe-uninitialized.
2024-10-28 18:01:06 +01:00
Elizabeth Figura
3511b54040
vkd3d-shader/hlsl: Use early return in allocate_register().
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Partly to avoid a spurious maybe-uninitialized warning, and partly because it's a more idiomatic structure.
2024-10-28 18:01:06 +01:00
Elizabeth Figura
08253504dc
vkd3d-shader: Make an assert into an explicit check.
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For some reason gcc without LTO thinks that component_count can overflow the
array here.
2024-10-28 18:01:06 +01:00
Elizabeth Figura
5883e01032
vkd3d-shader/fx: Remove an unnecessary hlsl_is_numeric_type().
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Constants can only be numeric.
2024-10-28 18:01:06 +01:00
Elizabeth Figura
a595b96f62
vkd3d: Initialize vk_extensions in vk_init_device_caps().
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Without LTO, gcc doesn't know that hresult_from_vk_result() will always return a
failure HRESULT for a failure VkResult, and so thinks that we might exit from
vkd3d_check_device_extensions() with a success HRESULT but without initializing
vk_extensions.
2024-10-28 18:01:06 +01:00
Henri Verbeet
5188883142
tests/shader_runner: Set "properties2.sType" in get_physical_device_info() in the Vulkan runner.
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Found by the Vulkan validation layers.
2024-10-28 17:59:18 +01:00
Henri Verbeet
aeae8322da
tests: Add a test for actual multisample loads.
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The existing test loads from a single sample texture.
2024-10-28 17:58:05 +01:00
Henri Verbeet
072b45b972
tests/shader_runner_d3d12: Introduce a helper to get the default resource state for a resource.
2024-10-28 17:58:05 +01:00
Henri Verbeet
cc340b2838
tests/shader_runner: Handle render target sizes other than 640x480.
2024-10-28 17:58:05 +01:00
Henri Verbeet
9690ffff61
vkd3d-shader/spirv: Handle oPts in spirv_compiler_get_register_name().
2024-10-28 17:54:43 +01:00
Henri Verbeet
fa6d03a4cb
vkd3d-shader/d3d-asm: Implement support for VKD3DSPR_PARAMETER registers.
2024-10-28 17:54:20 +01:00
Nikolay Sivov
89e5912fd2
vkd3d-shader/hlsl: Implement RWByteAddressBuffer.Store*() methods.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-28 17:51:04 +01:00
Nikolay Sivov
6637948ae1
tests: Add some more tests for RWByteAddressBuffer store methods.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-28 17:46:17 +01:00
Nikolay Sivov
cf27065b7d
vkd3d-shader/hlsl: Add parser support for the RWByteAddressBuffer type.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-28 17:44:28 +01:00
Nikolay Sivov
4195a2f18a
vkd3d-shader/hlsl: Use a more compact way to store object method configurations.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-10-28 17:41:46 +01:00
Giovanni Mascellani
f7bc30bad2
tests: Mark tessellation-patch-vars.shader_test as todo on MoltenVK.
2024-10-28 17:39:23 +01:00
Giovanni Mascellani
624eccbab1
ci: Update the DXC version used on the CI to 1.8.2407.
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Unfortuantely different versions of DXC accept or fail differently
in some cases. We don't care too much about validating the DXC
behavior itself, but it's useful that all the CI jobs use the
same version so that we don't have to complicate the shader runner
language.
The macOS version is currently bound to be pretty recent because
otherwise libdxil.dylib is not provided. So I'm updating the
Linux and Windows version as well.
I don't expect it should be particularly hard for other maintainers
to keep up with the DXC updates, since it just amounts to
downloading a ZIP file and extracting two libraries.
2024-10-28 17:36:17 +01:00
Giovanni Mascellani
fd33d51b1b
tests: Mark tessellation.shader_test as todo on MoltenVK.
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Tessellation shaders are currently not supported there.
2024-10-28 17:35:18 +01:00
Giovanni Mascellani
e83387d8b7
tests: Mark geometry.shader_test as todo on MoltenVK.
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Geometry shaders are currently not supported there.
2024-10-28 17:33:35 +01:00
Giovanni Mascellani
d6efdeea61
tests: Dispatch just four invocations when testing for wave reconvergence.
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I don't know why I put a 4 both in the numthreads() attribute and as
a dispatch parameter, but only care about only one thread group.
2024-10-28 17:31:24 +01:00
Giovanni Mascellani
5667da7b80
tests: Use the appropriate RTV format in bitwise.shader_test.
2024-10-28 17:31:24 +01:00
Elizabeth Figura
212333bfa6
tests: Add a test for sm1 inter-stage interface matching.
2024-10-28 17:29:25 +01:00
Elizabeth Figura
e452519dcb
tests/shader_runner: Build a varying map in the Vulkan runner.
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This adds todos to two tests. The tests in question have mismatching masks
and previously failed Vulkan validation anyway.
2024-10-28 17:29:25 +01:00
Elizabeth Figura
d12a9738a0
tests/shader_runner: Compile HLSL for all stages before compiling SPIRV.
2024-10-28 17:29:25 +01:00