Commit Graph

7880 Commits

Author SHA1 Message Date
Giovanni Mascellani
87545dc4fd vkd3d-shader/ir: Validate MIN operations. 2025-07-21 12:16:16 +02:00
Giovanni Mascellani
366c899a00 vkd3d-shader/ir: Validate MAX operations. 2025-07-21 12:16:16 +02:00
Giovanni Mascellani
5dd226ffeb vkd3d-shader/ir: Validate MAD operations. 2025-07-21 12:16:16 +02:00
Giovanni Mascellani
2237e251fa vkd3d-shader/ir: Validate LTU operations. 2025-07-21 12:16:16 +02:00
Giovanni Mascellani
34cb8c63f4 vkd3d-shader/ir: Validate LTO operations. 2025-07-21 12:16:14 +02:00
Giovanni Mascellani
a8e8a9ee64 vkd3d-shader/ir: Validate LOG operations. 2025-07-21 12:14:22 +02:00
Henri Verbeet
db149cd8cf vkd3d-shader/ir: Rename VKD3D_DATA_DOUBLE to VSIR_DATA_F64. 2025-07-21 12:10:43 +02:00
Henri Verbeet
c5c1c03430 vkd3d-shader/ir: Rename VKD3D_DATA_FLOAT to VSIR_DATA_F32. 2025-07-21 12:10:43 +02:00
Henri Verbeet
d1dcbc26e5 vkd3d-shader/ir: Rename VKD3D_DATA_HALF to VSIR_DATA_F16. 2025-07-21 12:10:43 +02:00
Henri Verbeet
0126beb3b2 vkd3d-shader/ir: Rename enum vkd3d_data_type to vsir_data_type. 2025-07-21 12:10:43 +02:00
Henri Verbeet
53dd048ad5 demos/teapot: Add a flat shading toggle. 2025-07-21 12:09:44 +02:00
Giovanni Mascellani
8d4222764c vkd3d-shader/ir: Use the iterator in vsir_program_lower_texldp(). 2025-07-21 12:07:08 +02:00
Giovanni Mascellani
5407c8b975 vkd3d-shader/ir: Use the iterator in vsir_program_lower_sm4_sincos(). 2025-07-21 12:07:08 +02:00
Giovanni Mascellani
55b8002bf6 vkd3d-shader/ir: Use the iterator in vsir_program_lower_sm1_sincos(). 2025-07-21 12:06:46 +02:00
Giovanni Mascellani
c1f7720075 vkd3d-shader/ir: Use the iterator in vsir_program_lower_udiv(). 2025-07-21 12:02:57 +02:00
Francisco Casas
0f18d25987 tests: Test semantic cascading signatures. 2025-07-21 11:57:01 +02:00
Francisco Casas
faeff50548 tests/hlsl: Add additional semantic cascading tests.
These test make the shader runner segfault before implementing it,
because it miscompiles and there are unused input layout elements.
So they are on their own commit.
2025-07-21 11:57:01 +02:00
Francisco Casas
a9a5c77222 vkd3d-shader/hlsl: Make input semantics on structs cascade down onto the fields. 2025-07-21 11:57:01 +02:00
Francisco Casas
7e9834ee36 vkd3d-shader/hlsl: Make output semantics on structs cascade down onto the fields. 2025-07-21 11:57:00 +02:00
Francisco Casas
f08fed5ffb vkd3d-shader/hlsl: Don't pass the semantic index in add_semantic_var(). 2025-07-21 11:57:00 +02:00
Francisco Casas
28f74a73aa vkd3d-shader/hlsl: Use the index in the hlsl_semantic when prepending input copies. 2025-07-21 11:57:00 +02:00
Francisco Casas
4f5d34265c vkd3d-shader/hlsl: Use the index in the hlsl_semantic when appending output copies. 2025-07-21 11:55:57 +02:00
Francisco Casas
9836c88ac6 tests/hlsl: Add semantic cascading tests.
Co-authored-by: Petrichor Park <ppark@codeweavers.com>
2025-07-21 11:20:14 +02:00
Giovanni Mascellani
7e66d0db6f vkd3d-shader/ir: Do not print a message for registers that are not being allocated. 2025-07-17 14:11:01 +02:00
Giovanni Mascellani
e9d3b9dfd3 vkd3d-shader/ir: Set dimension to VEC4 when converting SSAs to TEMPs. 2025-07-17 14:11:01 +02:00