Conor McCarthy
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c298493e4f
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vkd3d-shader/spirv: Implement the QUAD_READ_ACROSS_* instructions.
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2024-06-11 15:48:21 +02:00 |
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Conor McCarthy
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e1c774bfeb
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vkd3d-shader/spirv: Implement the WAVE_READ_LANE_FIRST instruction.
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2024-05-14 20:44:10 +02:00 |
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Conor McCarthy
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cb9b10bf4d
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tests/hlsl: Clear the RTV before the WaveReadLaneFirst() test.
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2024-05-14 20:44:08 +02:00 |
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Conor McCarthy
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cfcc789b42
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vkd3d-shader/spirv: Implement the WAVE_OP_* instructions.
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2024-05-06 22:12:27 +02:00 |
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Conor McCarthy
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1c49b3a779
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vkd3d-shader/spirv: Implement the WAVE_ACTIVE_BALLOT instruction.
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2024-05-06 22:12:21 +02:00 |
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Conor McCarthy
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95489899be
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vkd3d-shader/spirv: Handle the WAVE_ANY_TRUE instruction.
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2024-05-02 22:19:02 +02:00 |
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Conor McCarthy
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78f2d2936d
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vkd3d-shader/spirv: Handle the WAVE_ACTIVE_ALL_EQUAL instruction.
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2024-05-02 22:18:57 +02:00 |
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Conor McCarthy
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29786d7efb
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tests/shader-runner: Add a 'require' directive for wave ops.
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2024-05-02 22:18:53 +02:00 |
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Conor McCarthy
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d5c6e12dd3
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tests/hlsl: Add wave op tests.
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2024-04-22 23:13:20 +02:00 |
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