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tests: Skip test_execute_indirect() on WARP.
The device is eventually lost, indirect commands are likely not supported on WARP.
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Notes:
Alexandre Julliard
2023-10-16 23:00:18 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/406
@ -24530,6 +24530,12 @@ static void test_execute_indirect(void)
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static const uint32_t count_data[] = {2, 1};
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static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f};
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if (test_options.use_warp_device)
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{
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skip("Broken on WARP.\n");
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return;
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}
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memset(&desc, 0, sizeof(desc));
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desc.root_signature_flags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT;
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desc.no_pipeline = true;
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