mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Define S_ISREG if necessary for the Windows build.
Signed-off-by: Alexandre Julliard <julliard@winehq.org> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
This commit is contained in:
parent
de031bfb29
commit
fd5d6cd454
@ -48,6 +48,10 @@ int preproc_yylex(PREPROC_YYSTYPE *yylval_param, PREPROC_YYLTYPE *yylloc_param,
|
||||
|
||||
#define YYLLOC_DEFAULT(cur, rhs, n) (cur) = YYRHSLOC(rhs, !!n)
|
||||
|
||||
#ifndef S_ISREG
|
||||
# define S_ISREG(m) (((m) & S_IFMT) == S_IFREG)
|
||||
#endif
|
||||
|
||||
static void preproc_error(struct preproc_ctx *ctx, const struct vkd3d_shader_location *loc,
|
||||
enum vkd3d_shader_error error, const char *format, ...)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user