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vkd3d-shader/msl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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Notes:
Henri Verbeet
2024-11-24 00:11:21 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1274
@ -66,7 +66,7 @@ uniform 0 float4 1 0 0 0
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uniform 4 float4 0 2 0 0
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uniform 8 float4 0 0 3 0
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uniform 12 float4 0 0 0 4
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (-1, 0, 3, -4)
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