mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader/msl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
This commit is contained in:
Notes:
Henri Verbeet
2024-11-24 00:11:21 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1274
@ -74,7 +74,7 @@ float4 main() : SV_TARGET
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (1.0, 5.0, 7.0, 12.0)
|
||||
|
||||
|
||||
@ -89,7 +89,7 @@ float4 main() : SV_TARGET
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (30.0, 40.0, 5.0, 6.0)
|
||||
|
||||
|
||||
@ -104,7 +104,7 @@ float4 main() : SV_TARGET
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (3.0, 4.0, 50.0, 60.0)
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user