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vkd3d: Add an ID3D12ShaderCacheSession stub.
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Notes:
Alexandre Julliard
2024-04-04 22:42:04 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/741
@ -2523,6 +2523,199 @@ static void vkd3d_desc_object_cache_cleanup(struct vkd3d_desc_object_cache *cach
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}
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}
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/* ID3D12ShaderCacheSession */
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struct d3d12_cache_session
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{
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ID3D12ShaderCacheSession ID3D12ShaderCacheSession_iface;
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unsigned int refcount;
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struct d3d12_device *device;
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struct vkd3d_private_store private_store;
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};
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static inline struct d3d12_cache_session *impl_from_ID3D12ShaderCacheSession(ID3D12ShaderCacheSession *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d12_cache_session, ID3D12ShaderCacheSession_iface);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_cache_session_QueryInterface(ID3D12ShaderCacheSession *iface,
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REFIID iid, void **object)
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{
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TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
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if (!object)
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{
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WARN("Output pointer is NULL, returning E_POINTER.\n");
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return E_POINTER;
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}
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if (IsEqualGUID(iid, &IID_ID3D12ShaderCacheSession)
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|| IsEqualGUID(iid, &IID_ID3D12DeviceChild)
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|| IsEqualGUID(iid, &IID_ID3D12Object)
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|| IsEqualGUID(iid, &IID_IUnknown))
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{
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ID3D12ShaderCacheSession_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d3d12_cache_session_AddRef(ID3D12ShaderCacheSession *iface)
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{
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struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
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unsigned int refcount = vkd3d_atomic_increment_u32(&session->refcount);
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TRACE("%p increasing refcount to %u.\n", session, refcount);
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return refcount;
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}
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static void d3d12_cache_session_destroy(struct d3d12_cache_session *session)
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{
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struct d3d12_device *device = session->device;
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TRACE("Destroying cache session %p.\n", session);
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vkd3d_private_store_destroy(&session->private_store);
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vkd3d_free(session);
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d3d12_device_release(device);
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}
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static ULONG STDMETHODCALLTYPE d3d12_cache_session_Release(ID3D12ShaderCacheSession *iface)
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{
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struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
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unsigned int refcount = vkd3d_atomic_decrement_u32(&session->refcount);
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TRACE("%p decreasing refcount to %u.\n", session, refcount);
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if (!refcount)
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d3d12_cache_session_destroy(session);
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return refcount;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_cache_session_GetPrivateData(ID3D12ShaderCacheSession *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
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TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return vkd3d_get_private_data(&session->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_cache_session_SetPrivateData(ID3D12ShaderCacheSession *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
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TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return vkd3d_set_private_data(&session->private_store, guid, data_size, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_cache_session_SetPrivateDataInterface(
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ID3D12ShaderCacheSession *iface, REFGUID guid, const IUnknown *data)
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{
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struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
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TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
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return vkd3d_set_private_data_interface(&session->private_store, guid, data);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_cache_session_SetName(ID3D12ShaderCacheSession *iface,
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const WCHAR *name)
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{
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struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
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TRACE("iface %p, name %s.\n", iface, debugstr_w(name, session->device->wchar_size));
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return name ? S_OK : E_INVALIDARG;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_cache_session_GetDevice(ID3D12ShaderCacheSession *iface,
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REFIID iid, void **device)
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{
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struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
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TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
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return d3d12_device_query_interface(session->device, iid, device);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_cache_session_FindValue(ID3D12ShaderCacheSession *iface,
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const void *key, UINT key_size, void *value, UINT *value_size)
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{
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FIXME("iface %p, key %p, key_size %#x, value %p, value_size %p stub!\n",
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iface, key, key_size, value, value_size);
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return DXGI_ERROR_NOT_FOUND;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_cache_session_StoreValue(ID3D12ShaderCacheSession *iface,
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const void *key, UINT key_size, const void *value, UINT value_size)
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{
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FIXME("iface %p, key %p, key_size %#x, value %p, value_size %u stub!\n", iface, key, key_size,
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value, value_size);
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return E_NOTIMPL;
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}
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static void STDMETHODCALLTYPE d3d12_cache_session_SetDeleteOnDestroy(ID3D12ShaderCacheSession *iface)
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{
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FIXME("iface %p stub!\n", iface);
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}
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static D3D12_SHADER_CACHE_SESSION_DESC * STDMETHODCALLTYPE d3d12_cache_session_GetDesc(
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ID3D12ShaderCacheSession *iface, D3D12_SHADER_CACHE_SESSION_DESC *desc)
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{
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FIXME("stub %p!\n", iface);
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return desc;
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}
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static const struct ID3D12ShaderCacheSessionVtbl d3d12_cache_session_vtbl =
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{
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/* IUnknown methods */
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d3d12_cache_session_QueryInterface,
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d3d12_cache_session_AddRef,
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d3d12_cache_session_Release,
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/* ID3D12Object methods */
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d3d12_cache_session_GetPrivateData,
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d3d12_cache_session_SetPrivateData,
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d3d12_cache_session_SetPrivateDataInterface,
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d3d12_cache_session_SetName,
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/* ID3D12DeviceChild methods */
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d3d12_cache_session_GetDevice,
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/* ID3D12ShaderCacheSession methods */
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d3d12_cache_session_FindValue,
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d3d12_cache_session_StoreValue,
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d3d12_cache_session_SetDeleteOnDestroy,
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d3d12_cache_session_GetDesc,
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};
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static HRESULT d3d12_cache_session_init(struct d3d12_cache_session *session,
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struct d3d12_device *device, const D3D12_SHADER_CACHE_SESSION_DESC *desc)
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{
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HRESULT hr;
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session->ID3D12ShaderCacheSession_iface.lpVtbl = &d3d12_cache_session_vtbl;
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session->refcount = 1;
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if (FAILED(hr = vkd3d_private_store_init(&session->private_store)))
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return hr;
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d3d12_device_add_ref(session->device = device);
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return S_OK;
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}
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/* ID3D12Device */
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static inline struct d3d12_device *impl_from_ID3D12Device9(ID3D12Device9 *iface)
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{
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@ -4634,10 +4827,25 @@ static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints1(ID3D12Device9
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateShaderCacheSession(ID3D12Device9 *iface,
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const D3D12_SHADER_CACHE_SESSION_DESC *desc, REFIID iid, void **session)
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{
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FIXME("iface %p, desc %p, iid %s, session %p stub!\n", iface, desc, debugstr_guid(iid),
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session);
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struct d3d12_device *device = impl_from_ID3D12Device9(iface);
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struct d3d12_cache_session *object;
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HRESULT hr;
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return E_NOTIMPL;
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TRACE("iface %p, desc %p, iid %s, session %p.\n", iface, desc, debugstr_guid(iid), session);
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if (!(object = vkd3d_malloc(sizeof(*object))))
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return E_OUTOFMEMORY;
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if (FAILED(hr = d3d12_cache_session_init(object, device, desc)))
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{
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vkd3d_free(object);
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return hr;
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}
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hr = ID3D12ShaderCacheSession_QueryInterface(&object->ID3D12ShaderCacheSession_iface, iid,
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session);
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ID3D12ShaderCacheSession_Release(&object->ID3D12ShaderCacheSession_iface);
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return hr;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_device_ShaderCacheControl(ID3D12Device9 *iface,
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