vkd3d-shader/dxil: Handle constexpr pointer cast.

This commit is contained in:
Conor McCarthy 2024-02-15 12:08:46 +10:00 committed by Alexandre Julliard
parent 2fc32c3d1d
commit fb730b11cf
Notes: Alexandre Julliard 2024-04-30 23:14:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/836
3 changed files with 83 additions and 5 deletions

View File

@ -103,6 +103,7 @@ enum bitcode_constant_code
CST_CODE_INTEGER = 4, CST_CODE_INTEGER = 4,
CST_CODE_FLOAT = 6, CST_CODE_FLOAT = 6,
CST_CODE_STRING = 8, CST_CODE_STRING = 8,
CST_CODE_CE_CAST = 11,
CST_CODE_CE_GEP = 12, CST_CODE_CE_GEP = 12,
CST_CODE_CE_INBOUNDS_GEP = 20, CST_CODE_CE_INBOUNDS_GEP = 20,
CST_CODE_DATA = 22, CST_CODE_DATA = 22,
@ -2217,6 +2218,11 @@ static bool sm6_value_is_ssa(const struct sm6_value *value)
return sm6_value_is_register(value) && register_is_ssa(&value->u.reg); return sm6_value_is_register(value) && register_is_ssa(&value->u.reg);
} }
static bool sm6_value_is_numeric_array(const struct sm6_value *value)
{
return sm6_value_is_register(value) && register_is_numeric_array(&value->u.reg);
}
static inline unsigned int sm6_value_get_constant_uint(const struct sm6_value *value) static inline unsigned int sm6_value_get_constant_uint(const struct sm6_value *value)
{ {
if (!sm6_value_is_constant(value)) if (!sm6_value_is_constant(value))
@ -3099,15 +3105,16 @@ static enum vkd3d_result sm6_parser_init_constexpr_gep(struct sm6_parser *sm6, c
static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const struct dxil_block *block) static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const struct dxil_block *block)
{ {
enum vkd3d_shader_register_type reg_type = VKD3DSPR_INVALID; enum vkd3d_shader_register_type reg_type = VKD3DSPR_INVALID;
const struct sm6_type *type, *elem_type; const struct sm6_type *type, *elem_type, *ptr_type;
size_t i, base_value_idx, value_idx;
enum vkd3d_data_type reg_data_type; enum vkd3d_data_type reg_data_type;
const struct dxil_record *record; const struct dxil_record *record;
const struct sm6_value *src;
enum vkd3d_result ret; enum vkd3d_result ret;
struct sm6_value *dst; struct sm6_value *dst;
size_t i, value_idx;
uint64_t value; uint64_t value;
for (i = 0, type = NULL; i < block->record_count; ++i) for (i = 0, type = NULL, base_value_idx = sm6->value_count; i < block->record_count; ++i)
{ {
sm6->p.location.column = i; sm6->p.location.column = i;
record = block->records[i]; record = block->records[i];
@ -3223,6 +3230,48 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
return ret; return ret;
break; break;
case CST_CODE_CE_CAST:
if (!dxil_record_validate_operand_count(record, 3, 3, sm6))
return VKD3D_ERROR_INVALID_SHADER;
if ((value = record->operands[0]) != CAST_BITCAST)
{
WARN("Unhandled constexpr cast op %"PRIu64".\n", value);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Constexpr cast op %"PRIu64" is unhandled.", value);
return VKD3D_ERROR_INVALID_SHADER;
}
ptr_type = sm6_parser_get_type(sm6, record->operands[1]);
if (!sm6_type_is_pointer(ptr_type))
{
WARN("Constexpr cast at constant idx %zu is not a pointer.\n", value_idx);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Constexpr cast source operand is not a pointer.");
return VKD3D_ERROR_INVALID_SHADER;
}
if ((value = record->operands[2]) >= sm6->cur_max_value)
{
WARN("Invalid value index %"PRIu64".\n", value);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Invalid value index %"PRIu64".", value);
return VKD3D_ERROR_INVALID_SHADER;
}
else if (value == value_idx)
{
WARN("Invalid value self-reference at %"PRIu64".\n", value);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Invalid value self-reference for a constexpr cast.");
return VKD3D_ERROR_INVALID_SHADER;
}
/* Resolve later in case forward refs exist. */
dst->type = type;
dst->u.reg.type = VKD3DSPR_COUNT;
dst->u.reg.idx[0].offset = value;
break;
case CST_CODE_UNDEF: case CST_CODE_UNDEF:
dxil_record_validate_operand_max_count(record, 0, sm6); dxil_record_validate_operand_max_count(record, 0, sm6);
dst->u.reg.type = VKD3DSPR_UNDEF; dst->u.reg.type = VKD3DSPR_UNDEF;
@ -3248,6 +3297,29 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
++sm6->value_count; ++sm6->value_count;
} }
/* Resolve cast forward refs. */
for (i = base_value_idx; i < sm6->value_count; ++i)
{
dst = &sm6->values[i];
if (dst->u.reg.type != VKD3DSPR_COUNT)
continue;
type = dst->type;
src = &sm6->values[dst->u.reg.idx[0].offset];
if (!sm6_value_is_numeric_array(src))
{
WARN("Value is not an array.\n");
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Constexpr cast source value is not a global array element.");
return VKD3D_ERROR_INVALID_SHADER;
}
*dst = *src;
dst->type = type;
dst->u.reg.data_type = vkd3d_data_type_from_sm6_type(type->u.pointer.type);
}
return VKD3D_OK; return VKD3D_OK;
} }

View File

@ -1241,6 +1241,12 @@ static inline bool register_is_scalar_constant_zero(const struct vkd3d_shader_re
&& (data_type_is_64_bit(reg->data_type) ? !reg->u.immconst_u64[0] : !reg->u.immconst_u32[0]); && (data_type_is_64_bit(reg->data_type) ? !reg->u.immconst_u64[0] : !reg->u.immconst_u32[0]);
} }
static inline bool register_is_numeric_array(const struct vkd3d_shader_register *reg)
{
return (reg->type == VKD3DSPR_IMMCONSTBUFFER || reg->type == VKD3DSPR_IDXTEMP
|| reg->type == VKD3DSPR_GROUPSHAREDMEM);
}
static inline bool vsir_register_is_label(const struct vkd3d_shader_register *reg) static inline bool vsir_register_is_label(const struct vkd3d_shader_register *reg)
{ {
return reg->type == VKD3DSPR_LABEL; return reg->type == VKD3DSPR_LABEL;

View File

@ -16,8 +16,8 @@ float4 main(float4 pos : SV_Position) : SV_Target
[test] [test]
uniform 0 uint4 0 1 0x3e000000 0 uniform 0 uint4 0 1 0x3e000000 0
todo draw quad draw quad
probe all rgba (0.25, 0.125, 0.0, 1.0) probe all rgba (0.25, 0.125, 0.0, 1.0)
uniform 0 uint4 1 0 0x3e000000 0 uniform 0 uint4 1 0 0x3e000000 0
todo draw quad draw quad
probe all rgba (0.5, 0.75, 0.0, 1.0) probe all rgba (0.5, 0.75, 0.0, 1.0)