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vkd3d-shader/dxil: Handle constexpr pointer cast.
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commit
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Notes:
Alexandre Julliard
2024-04-30 23:14:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/836
@ -103,6 +103,7 @@ enum bitcode_constant_code
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CST_CODE_INTEGER = 4,
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CST_CODE_FLOAT = 6,
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CST_CODE_STRING = 8,
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CST_CODE_CE_CAST = 11,
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CST_CODE_CE_GEP = 12,
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CST_CODE_CE_INBOUNDS_GEP = 20,
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CST_CODE_DATA = 22,
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@ -2217,6 +2218,11 @@ static bool sm6_value_is_ssa(const struct sm6_value *value)
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return sm6_value_is_register(value) && register_is_ssa(&value->u.reg);
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}
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static bool sm6_value_is_numeric_array(const struct sm6_value *value)
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{
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return sm6_value_is_register(value) && register_is_numeric_array(&value->u.reg);
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}
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static inline unsigned int sm6_value_get_constant_uint(const struct sm6_value *value)
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{
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if (!sm6_value_is_constant(value))
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@ -3099,15 +3105,16 @@ static enum vkd3d_result sm6_parser_init_constexpr_gep(struct sm6_parser *sm6, c
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static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const struct dxil_block *block)
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{
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enum vkd3d_shader_register_type reg_type = VKD3DSPR_INVALID;
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const struct sm6_type *type, *elem_type;
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const struct sm6_type *type, *elem_type, *ptr_type;
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size_t i, base_value_idx, value_idx;
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enum vkd3d_data_type reg_data_type;
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const struct dxil_record *record;
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const struct sm6_value *src;
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enum vkd3d_result ret;
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struct sm6_value *dst;
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size_t i, value_idx;
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uint64_t value;
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for (i = 0, type = NULL; i < block->record_count; ++i)
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for (i = 0, type = NULL, base_value_idx = sm6->value_count; i < block->record_count; ++i)
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{
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sm6->p.location.column = i;
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record = block->records[i];
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@ -3223,6 +3230,48 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
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return ret;
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break;
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case CST_CODE_CE_CAST:
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if (!dxil_record_validate_operand_count(record, 3, 3, sm6))
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return VKD3D_ERROR_INVALID_SHADER;
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if ((value = record->operands[0]) != CAST_BITCAST)
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{
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WARN("Unhandled constexpr cast op %"PRIu64".\n", value);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
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"Constexpr cast op %"PRIu64" is unhandled.", value);
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return VKD3D_ERROR_INVALID_SHADER;
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}
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ptr_type = sm6_parser_get_type(sm6, record->operands[1]);
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if (!sm6_type_is_pointer(ptr_type))
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{
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WARN("Constexpr cast at constant idx %zu is not a pointer.\n", value_idx);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
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"Constexpr cast source operand is not a pointer.");
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return VKD3D_ERROR_INVALID_SHADER;
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}
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if ((value = record->operands[2]) >= sm6->cur_max_value)
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{
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WARN("Invalid value index %"PRIu64".\n", value);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
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"Invalid value index %"PRIu64".", value);
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return VKD3D_ERROR_INVALID_SHADER;
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}
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else if (value == value_idx)
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{
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WARN("Invalid value self-reference at %"PRIu64".\n", value);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
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"Invalid value self-reference for a constexpr cast.");
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return VKD3D_ERROR_INVALID_SHADER;
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}
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/* Resolve later in case forward refs exist. */
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dst->type = type;
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dst->u.reg.type = VKD3DSPR_COUNT;
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dst->u.reg.idx[0].offset = value;
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break;
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case CST_CODE_UNDEF:
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dxil_record_validate_operand_max_count(record, 0, sm6);
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dst->u.reg.type = VKD3DSPR_UNDEF;
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@ -3248,6 +3297,29 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
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++sm6->value_count;
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}
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/* Resolve cast forward refs. */
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for (i = base_value_idx; i < sm6->value_count; ++i)
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{
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dst = &sm6->values[i];
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if (dst->u.reg.type != VKD3DSPR_COUNT)
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continue;
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type = dst->type;
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src = &sm6->values[dst->u.reg.idx[0].offset];
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if (!sm6_value_is_numeric_array(src))
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{
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WARN("Value is not an array.\n");
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
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"Constexpr cast source value is not a global array element.");
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return VKD3D_ERROR_INVALID_SHADER;
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}
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*dst = *src;
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dst->type = type;
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dst->u.reg.data_type = vkd3d_data_type_from_sm6_type(type->u.pointer.type);
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}
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return VKD3D_OK;
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}
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@ -1241,6 +1241,12 @@ static inline bool register_is_scalar_constant_zero(const struct vkd3d_shader_re
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&& (data_type_is_64_bit(reg->data_type) ? !reg->u.immconst_u64[0] : !reg->u.immconst_u32[0]);
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}
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static inline bool register_is_numeric_array(const struct vkd3d_shader_register *reg)
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{
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return (reg->type == VKD3DSPR_IMMCONSTBUFFER || reg->type == VKD3DSPR_IDXTEMP
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|| reg->type == VKD3DSPR_GROUPSHAREDMEM);
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}
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static inline bool vsir_register_is_label(const struct vkd3d_shader_register *reg)
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{
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return reg->type == VKD3DSPR_LABEL;
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@ -16,8 +16,8 @@ float4 main(float4 pos : SV_Position) : SV_Target
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[test]
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uniform 0 uint4 0 1 0x3e000000 0
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todo draw quad
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draw quad
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probe all rgba (0.25, 0.125, 0.0, 1.0)
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uniform 0 uint4 1 0 0x3e000000 0
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todo draw quad
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draw quad
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probe all rgba (0.5, 0.75, 0.0, 1.0)
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