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vkd3d-shader/dxil: Handle constexpr pointer cast.
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committed by
Alexandre Julliard
parent
2fc32c3d1d
commit
fb730b11cf
Notes:
Alexandre Julliard
2024-04-30 23:14:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/836
@@ -16,8 +16,8 @@ float4 main(float4 pos : SV_Position) : SV_Target
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[test]
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uniform 0 uint4 0 1 0x3e000000 0
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todo draw quad
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draw quad
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probe all rgba (0.25, 0.125, 0.0, 1.0)
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uniform 0 uint4 1 0 0x3e000000 0
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todo draw quad
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draw quad
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probe all rgba (0.5, 0.75, 0.0, 1.0)
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