vkd3d-shader/dxil: Handle constexpr pointer cast.

This commit is contained in:
Conor McCarthy
2024-02-15 12:08:46 +10:00
committed by Alexandre Julliard
parent 2fc32c3d1d
commit fb730b11cf
Notes: Alexandre Julliard 2024-04-30 23:14:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/836
3 changed files with 83 additions and 5 deletions

View File

@@ -1241,6 +1241,12 @@ static inline bool register_is_scalar_constant_zero(const struct vkd3d_shader_re
&& (data_type_is_64_bit(reg->data_type) ? !reg->u.immconst_u64[0] : !reg->u.immconst_u32[0]);
}
static inline bool register_is_numeric_array(const struct vkd3d_shader_register *reg)
{
return (reg->type == VKD3DSPR_IMMCONSTBUFFER || reg->type == VKD3DSPR_IDXTEMP
|| reg->type == VKD3DSPR_GROUPSHAREDMEM);
}
static inline bool vsir_register_is_label(const struct vkd3d_shader_register *reg)
{
return reg->type == VKD3DSPR_LABEL;