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vkd3d-shader/dxil: Implement DX intrinsic WaveAnyTrue.
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Notes:
Alexandre Julliard
2024-05-02 22:40:21 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/800
@ -329,6 +329,7 @@ static const char * const shader_opcode_names[] =
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[VKD3DSIH_UTOU ] = "utou",
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[VKD3DSIH_WAVE_ACTIVE_ALL_EQUAL ] = "wave_active_all_equal",
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[VKD3DSIH_WAVE_ALL_TRUE ] = "wave_all_true",
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[VKD3DSIH_WAVE_ANY_TRUE ] = "wave_any_true",
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[VKD3DSIH_XOR ] = "xor",
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};
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@ -429,6 +429,7 @@ enum dx_intrinsic_opcode
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DX_PRIMITIVE_ID = 108,
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DX_WAVE_GET_LANE_INDEX = 111,
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DX_WAVE_GET_LANE_COUNT = 112,
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DX_WAVE_ANY_TRUE = 113,
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DX_WAVE_ALL_TRUE = 114,
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DX_WAVE_ACTIVE_ALL_EQUAL = 115,
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DX_LEGACY_F32TOF16 = 130,
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@ -4518,6 +4519,8 @@ static enum vkd3d_shader_opcode map_dx_unary_op(enum dx_intrinsic_opcode op)
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return VKD3DSIH_WAVE_ACTIVE_ALL_EQUAL;
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case DX_WAVE_ALL_TRUE:
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return VKD3DSIH_WAVE_ALL_TRUE;
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case DX_WAVE_ANY_TRUE:
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return VKD3DSIH_WAVE_ANY_TRUE;
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default:
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vkd3d_unreachable();
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}
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@ -6049,6 +6052,7 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
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[DX_UMIN ] = {"m", "RR", sm6_parser_emit_dx_binary},
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[DX_WAVE_ACTIVE_ALL_EQUAL ] = {"1", "n", sm6_parser_emit_dx_unary},
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[DX_WAVE_ALL_TRUE ] = {"1", "1", sm6_parser_emit_dx_unary},
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[DX_WAVE_ANY_TRUE ] = {"1", "1", sm6_parser_emit_dx_unary},
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[DX_WAVE_GET_LANE_COUNT ] = {"i", "", sm6_parser_emit_dx_wave_builtin},
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[DX_WAVE_GET_LANE_INDEX ] = {"i", "", sm6_parser_emit_dx_wave_builtin},
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};
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@ -529,6 +529,7 @@ enum vkd3d_shader_opcode
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VKD3DSIH_UTOU,
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VKD3DSIH_WAVE_ACTIVE_ALL_EQUAL,
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VKD3DSIH_WAVE_ALL_TRUE,
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VKD3DSIH_WAVE_ANY_TRUE,
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VKD3DSIH_XOR,
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VKD3DSIH_INVALID,
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