vkd3d: Implement support for D3D12_FEATURE_ARCHITECTURE1.

Signed-off-by: Conor McCarthy <conor.mccarthy.444@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2020-05-22 16:27:15 +04:30
committed by Alexandre Julliard
parent 1d46f25ea2
commit fad3b12703
2 changed files with 41 additions and 1 deletions

View File

@@ -1625,6 +1625,15 @@ typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS1
BOOL Int64ShaderOps;
} D3D12_FEATURE_DATA_D3D12_OPTIONS1;
typedef struct D3D12_FEATURE_DATA_ARCHITECTURE1
{
UINT NodeIndex;
BOOL TileBasedRenderer;
BOOL UMA;
BOOL CacheCoherentUMA;
BOOL IsolatedMMU;
} D3D12_FEATURE_DATA_ARCHITECTURE1;
typedef enum D3D12_FEATURE
{
D3D12_FEATURE_D3D12_OPTIONS = 0,