mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
libs/vkd3d: Store Vulkan bindings for descriptor table root parameters in root signature.
This commit is contained in:
parent
db3a112fb5
commit
fa0a2eab21
@ -2268,7 +2268,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12
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}
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}
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static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *list,
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static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *list,
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VkDescriptorSet descriptor_set, unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
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struct d3d12_root_signature *root_signature, VkDescriptorSet descriptor_set,
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unsigned int index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
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{
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{
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struct d3d12_device *device = list->device;
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struct d3d12_device *device = list->device;
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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@ -2276,6 +2277,8 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l
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struct d3d12_cbv_srv_uav_desc *descriptor;
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struct d3d12_cbv_srv_uav_desc *descriptor;
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struct VkDescriptorImageInfo image_info;
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struct VkDescriptorImageInfo image_info;
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assert(root_signature->parameters[index].parameter_type == D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE);
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/* FIXME: Only a single descriptor is supported currently. */
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/* FIXME: Only a single descriptor is supported currently. */
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descriptor = (struct d3d12_cbv_srv_uav_desc *)(intptr_t)base_descriptor.ptr;
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descriptor = (struct d3d12_cbv_srv_uav_desc *)(intptr_t)base_descriptor.ptr;
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@ -2335,8 +2338,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(I
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FIXME("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64" partial-stub!\n",
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FIXME("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64" partial-stub!\n",
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iface, root_parameter_index, base_descriptor.ptr);
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iface, root_parameter_index, base_descriptor.ptr);
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d3d12_command_list_set_descriptor_table(list, list->compute_descriptor_set,
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d3d12_command_list_set_descriptor_table(list, list->compute_root_signature,
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root_parameter_index, base_descriptor);
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list->compute_descriptor_set, root_parameter_index, base_descriptor);
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}
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}
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static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList *iface,
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static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList *iface,
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@ -2347,8 +2350,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(
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FIXME("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64" partial-stub!\n",
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FIXME("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64" partial-stub!\n",
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iface, root_parameter_index, base_descriptor.ptr);
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iface, root_parameter_index, base_descriptor.ptr);
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d3d12_command_list_set_descriptor_table(list, list->graphics_descriptor_set,
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d3d12_command_list_set_descriptor_table(list, list->graphics_root_signature,
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root_parameter_index, base_descriptor);
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list->graphics_descriptor_set, root_parameter_index, base_descriptor);
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}
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}
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static void d3d12_command_list_set_root_constants(struct d3d12_command_list *list,
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static void d3d12_command_list_set_root_constants(struct d3d12_command_list *list,
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@ -2358,6 +2361,8 @@ static void d3d12_command_list_set_root_constants(struct d3d12_command_list *lis
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const struct d3d12_root_constant *constant = &root_signature->parameters[index].u.constant;
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const struct d3d12_root_constant *constant = &root_signature->parameters[index].u.constant;
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const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
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const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
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assert(root_signature->parameters[index].parameter_type == D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS);
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VK_CALL(vkCmdPushConstants(list->vk_command_buffer, root_signature->vk_pipeline_layout,
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VK_CALL(vkCmdPushConstants(list->vk_command_buffer, root_signature->vk_pipeline_layout,
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constant->stage_flags, constant->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data));
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constant->stage_flags, constant->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data));
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}
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}
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@ -2420,6 +2425,8 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
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struct VkDescriptorBufferInfo buffer_info;
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struct VkDescriptorBufferInfo buffer_info;
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struct d3d12_resource *resource;
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struct d3d12_resource *resource;
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assert(root_signature->parameters[index].parameter_type == D3D12_ROOT_PARAMETER_TYPE_CBV);
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resource = vkd3d_gpu_va_allocator_dereference(&list->device->gpu_va_allocator, gpu_address);
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resource = vkd3d_gpu_va_allocator_dereference(&list->device->gpu_va_allocator, gpu_address);
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buffer_info.buffer = resource->u.vk_buffer;
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buffer_info.buffer = resource->u.vk_buffer;
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buffer_info.offset = gpu_address - resource->gpu_address;
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buffer_info.offset = gpu_address - resource->gpu_address;
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@ -73,7 +73,14 @@ static void d3d12_root_signature_cleanup(struct d3d12_root_signature *root_signa
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VK_CALL(vkDestroyDescriptorSetLayout(device->vk_device, root_signature->vk_set_layout, NULL));
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VK_CALL(vkDestroyDescriptorSetLayout(device->vk_device, root_signature->vk_set_layout, NULL));
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if (root_signature->parameters)
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if (root_signature->parameters)
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{
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for (i = 0; i < root_signature->parameter_count; ++i)
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{
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if (root_signature->parameters[i].parameter_type == D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
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vkd3d_free(root_signature->parameters[i].u.descriptor_table.ranges);
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}
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vkd3d_free(root_signature->parameters);
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vkd3d_free(root_signature->parameters);
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}
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if (root_signature->descriptor_mapping)
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if (root_signature->descriptor_mapping)
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vkd3d_free(root_signature->descriptor_mapping);
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vkd3d_free(root_signature->descriptor_mapping);
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@ -435,6 +442,7 @@ static HRESULT d3d12_root_signature_init_push_constants(struct d3d12_root_signat
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}
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}
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else
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else
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{
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{
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/* Move used push constants ranges to front. */
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offset = 0;
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offset = 0;
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for (i = 0, j = 0; i <= D3D12_SHADER_VISIBILITY_PIXEL; ++i)
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for (i = 0, j = 0; i <= D3D12_SHADER_VISIBILITY_PIXEL; ++i)
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{
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{
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@ -470,6 +478,7 @@ static HRESULT d3d12_root_signature_init_push_constants(struct d3d12_root_signat
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offset = push_constants_offset[idx];
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offset = push_constants_offset[idx];
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push_constants_offset[idx] += p->u.Constants.Num32BitValues * sizeof(uint32_t);
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push_constants_offset[idx] += p->u.Constants.Num32BitValues * sizeof(uint32_t);
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root_signature->parameters[i].parameter_type = p->ParameterType;
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root_constant->stage_flags = push_count == 1
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root_constant->stage_flags = push_count == 1
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? push_constants[0].stageFlags : stage_flags_from_visibility(p->ShaderVisibility);
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? push_constants[0].stageFlags : stage_flags_from_visibility(p->ShaderVisibility);
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root_constant->offset = offset;
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root_constant->offset = offset;
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@ -488,18 +497,27 @@ static HRESULT d3d12_root_signature_init_push_constants(struct d3d12_root_signat
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return S_OK;
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return S_OK;
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}
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}
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static uint32_t d3d12_root_signature_assign_vk_binding(struct d3d12_root_signature *root_signature,
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static uint32_t d3d12_root_signature_assign_vk_bindings(struct d3d12_root_signature *root_signature,
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enum vkd3d_descriptor_type descriptor_type, unsigned int register_idx, uint32_t *descriptor_idx)
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enum vkd3d_descriptor_type descriptor_type, unsigned int base_register_idx,
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unsigned int binding_count, uint32_t *descriptor_idx)
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{
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{
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uint32_t binding = *descriptor_idx;
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uint32_t first_binding, binding;
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unsigned int i;
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root_signature->descriptor_mapping[binding].type = descriptor_type;
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first_binding = *descriptor_idx;
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root_signature->descriptor_mapping[binding].register_index = register_idx;
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for (i = 0; i < binding_count; ++i)
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root_signature->descriptor_mapping[binding].descriptor_set = 0;
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{
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root_signature->descriptor_mapping[binding].binding = binding;
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binding = *descriptor_idx;
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*descriptor_idx += 1;
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root_signature->descriptor_mapping[binding].type = descriptor_type;
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return binding;
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root_signature->descriptor_mapping[binding].register_index = base_register_idx + i;
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root_signature->descriptor_mapping[binding].descriptor_set = 0;
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root_signature->descriptor_mapping[binding].binding = binding;
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*descriptor_idx += 1;
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}
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return first_binding;
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}
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}
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static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signature,
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static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signature,
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@ -535,7 +553,8 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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if (FAILED(hr = d3d12_root_signature_info_from_desc(&info, desc)))
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if (FAILED(hr = d3d12_root_signature_info_from_desc(&info, desc)))
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return hr;
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return hr;
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if (!(root_signature->parameters = vkd3d_calloc(desc->NumParameters,
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root_signature->parameter_count = desc->NumParameters;
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if (!(root_signature->parameters = vkd3d_calloc(root_signature->parameter_count,
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sizeof(*root_signature->parameters))))
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sizeof(*root_signature->parameters))))
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{
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{
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hr = E_OUTOFMEMORY;
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hr = E_OUTOFMEMORY;
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@ -577,17 +596,32 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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switch (p->ParameterType)
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switch (p->ParameterType)
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{
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{
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case D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE:
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case D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE:
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for (j = 0; j < p->u.DescriptorTable.NumDescriptorRanges; ++j)
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{
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struct d3d12_root_descriptor_table *table = &root_signature->parameters[i].u.descriptor_table;
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unsigned int range_count = p->u.DescriptorTable.NumDescriptorRanges;
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root_signature->parameters[i].parameter_type = p->ParameterType;
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table->range_count = range_count;
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if (!(table->ranges = vkd3d_calloc(table->range_count, sizeof(*table->ranges))))
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{
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hr = E_OUTOFMEMORY;
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goto fail;
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}
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for (j = 0; j < range_count; ++j)
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{
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{
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const D3D12_DESCRIPTOR_RANGE *descriptor_range = &p->u.DescriptorTable.pDescriptorRanges[j];
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const D3D12_DESCRIPTOR_RANGE *descriptor_range = &p->u.DescriptorTable.pDescriptorRanges[j];
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uint32_t vk_binding;
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for (k = 0; k < p->u.DescriptorTable.pDescriptorRanges[j].NumDescriptors; ++k)
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vk_binding = d3d12_root_signature_assign_vk_bindings(root_signature,
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vkd3d_descriptor_type_from_d3d12_range_type(descriptor_range->RangeType),
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descriptor_range->BaseShaderRegister, descriptor_range->NumDescriptors,
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&descriptor_idx);
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/* Unroll descriptor range. */
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for (k = 0; k < descriptor_range->NumDescriptors; ++k)
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{
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{
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uint32_t vk_binding = d3d12_root_signature_assign_vk_binding(root_signature,
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if (!vk_binding_from_d3d12_descriptor_range(cur_binding, descriptor_range, vk_binding + k))
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vkd3d_descriptor_type_from_d3d12_range_type(descriptor_range->RangeType),
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descriptor_range->BaseShaderRegister + k, &descriptor_idx);
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if (!vk_binding_from_d3d12_descriptor_range(cur_binding, descriptor_range, vk_binding))
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{
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{
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hr = E_NOTIMPL;
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hr = E_NOTIMPL;
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goto fail;
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goto fail;
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@ -598,8 +632,12 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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++cur_binding;
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++cur_binding;
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}
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}
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table->ranges[j].binding = vk_binding;
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table->ranges[j].descriptor_count = descriptor_range->NumDescriptors;
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}
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}
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break;
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break;
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}
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case D3D12_ROOT_PARAMETER_TYPE_CBV:
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case D3D12_ROOT_PARAMETER_TYPE_CBV:
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case D3D12_ROOT_PARAMETER_TYPE_SRV:
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case D3D12_ROOT_PARAMETER_TYPE_SRV:
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@ -611,14 +649,15 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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hr = E_NOTIMPL;
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hr = E_NOTIMPL;
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goto fail;
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goto fail;
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}
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}
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cur_binding->binding = d3d12_root_signature_assign_vk_binding(root_signature,
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cur_binding->binding = d3d12_root_signature_assign_vk_bindings(root_signature,
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vkd3d_descriptor_type_from_d3d12_root_parameter_type(p->ParameterType),
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vkd3d_descriptor_type_from_d3d12_root_parameter_type(p->ParameterType),
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p->u.Descriptor.ShaderRegister, &descriptor_idx);
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p->u.Descriptor.ShaderRegister, 1, &descriptor_idx);
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cur_binding->descriptorType = vk_descriptor_type_from_d3d12_root_parameter(p->ParameterType);
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cur_binding->descriptorType = vk_descriptor_type_from_d3d12_root_parameter(p->ParameterType);
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cur_binding->descriptorCount = 1;
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cur_binding->descriptorCount = 1;
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cur_binding->stageFlags = stage_flags_from_visibility(p->ShaderVisibility);
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cur_binding->stageFlags = stage_flags_from_visibility(p->ShaderVisibility);
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cur_binding->pImmutableSamplers = NULL;
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cur_binding->pImmutableSamplers = NULL;
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root_signature->parameters[i].parameter_type = p->ParameterType;
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root_signature->parameters[i].u.descriptor.binding = cur_binding->binding;
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root_signature->parameters[i].u.descriptor.binding = cur_binding->binding;
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++cur_binding;
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++cur_binding;
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@ -649,8 +688,8 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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if (FAILED(hr = d3d12_device_create_static_sampler(device, s, &root_signature->static_samplers[i])))
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if (FAILED(hr = d3d12_device_create_static_sampler(device, s, &root_signature->static_samplers[i])))
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goto fail;
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goto fail;
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cur_binding->binding = d3d12_root_signature_assign_vk_binding(root_signature,
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cur_binding->binding = d3d12_root_signature_assign_vk_bindings(root_signature,
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VKD3D_DESCRIPTOR_TYPE_SAMPLER, s->ShaderRegister, &descriptor_idx);
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VKD3D_DESCRIPTOR_TYPE_SAMPLER, s->ShaderRegister, 1, &descriptor_idx);
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cur_binding->descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
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cur_binding->descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
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cur_binding->descriptorCount = 1;
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cur_binding->descriptorCount = 1;
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cur_binding->stageFlags = stage_flags_from_visibility(s->ShaderVisibility);
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cur_binding->stageFlags = stage_flags_from_visibility(s->ShaderVisibility);
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@ -265,6 +265,18 @@ struct d3d12_query_heap
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HRESULT d3d12_query_heap_create(struct d3d12_device *device,
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HRESULT d3d12_query_heap_create(struct d3d12_device *device,
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struct d3d12_query_heap **heap) DECLSPEC_HIDDEN;
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struct d3d12_query_heap **heap) DECLSPEC_HIDDEN;
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struct d3d12_root_descriptor_table_range
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{
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uint32_t binding;
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unsigned int descriptor_count;
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};
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struct d3d12_root_descriptor_table
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{
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unsigned int range_count;
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struct d3d12_root_descriptor_table_range *ranges;
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};
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struct d3d12_root_constant
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struct d3d12_root_constant
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{
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{
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VkShaderStageFlags stage_flags;
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VkShaderStageFlags stage_flags;
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@ -278,10 +290,12 @@ struct d3d12_root_descriptor
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struct d3d12_root_parameter
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struct d3d12_root_parameter
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{
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{
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D3D12_ROOT_PARAMETER_TYPE parameter_type;
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union
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union
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{
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{
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struct d3d12_root_constant constant;
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struct d3d12_root_constant constant;
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struct d3d12_root_descriptor descriptor;
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struct d3d12_root_descriptor descriptor;
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struct d3d12_root_descriptor_table descriptor_table;
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} u;
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} u;
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};
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};
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@ -298,6 +312,7 @@ struct d3d12_root_signature
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size_t pool_size_count;
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size_t pool_size_count;
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struct d3d12_root_parameter *parameters;
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struct d3d12_root_parameter *parameters;
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unsigned int parameter_count;
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unsigned int descriptor_count;
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unsigned int descriptor_count;
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struct vkd3d_shader_resource_binding *descriptor_mapping;
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struct vkd3d_shader_resource_binding *descriptor_mapping;
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