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vkd3d-shader/hlsl: Use get_overloaded_func() only to find exact matches.
The parameters are specified as a list of hlsl_ir_var structures, but add_call() is given an array of hlsl_ir_node pointers. Even if the former were changed to use an array instead, it's not worth trying to reuse the same function for both cases. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -790,25 +790,17 @@ static struct hlsl_reg_reservation parse_reg_reservation(const char *reg_string)
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return reservation;
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}
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static const struct hlsl_ir_function_decl *get_overloaded_func(struct rb_tree *funcs, char *name,
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struct list *params, bool exact_signature)
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static const struct hlsl_ir_function_decl *get_func_decl(struct rb_tree *funcs, char *name, struct list *params)
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{
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struct hlsl_ir_function *func;
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struct rb_entry *entry;
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entry = rb_get(funcs, name);
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if (entry)
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if ((entry = rb_get(funcs, name)))
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{
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func = RB_ENTRY_VALUE(entry, struct hlsl_ir_function, entry);
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entry = rb_get(&func->overloads, params);
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if (!entry)
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{
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if (!exact_signature)
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FIXME("No exact match, search for a compatible overloaded function (if any).\n");
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return NULL;
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}
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return RB_ENTRY_VALUE(entry, struct hlsl_ir_function_decl, entry);
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if ((entry = rb_get(&func->overloads, params)))
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return RB_ENTRY_VALUE(entry, struct hlsl_ir_function_decl, entry);
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}
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return NULL;
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}
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@ -1813,7 +1805,7 @@ hlsl_prog:
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{
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const struct hlsl_ir_function_decl *decl;
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decl = get_overloaded_func(&ctx->functions, $2.name, $2.decl->parameters, true);
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decl = get_func_decl(&ctx->functions, $2.name, $2.decl->parameters);
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if (decl && !decl->func->intrinsic)
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{
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if (decl->body && $2.decl->body)
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