vkd3d-shader/hlsl: Add variables for techniques.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2023-11-05 17:28:40 +01:00 committed by Alexandre Julliard
parent 8494342fa0
commit f7a02a5da2
Notes: Alexandre Julliard 2024-01-11 23:13:27 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/443
6 changed files with 88 additions and 22 deletions

View File

@ -98,19 +98,22 @@ bool hlsl_add_var(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, bool local_var
struct hlsl_scope *scope = ctx->cur_scope;
struct hlsl_ir_var *var;
LIST_FOR_EACH_ENTRY(var, &scope->vars, struct hlsl_ir_var, scope_entry)
if (decl->name)
{
if (!strcmp(decl->name, var->name))
return false;
}
if (local_var && scope->upper->upper == ctx->globals)
{
/* Check whether the variable redefines a function parameter. */
LIST_FOR_EACH_ENTRY(var, &scope->upper->vars, struct hlsl_ir_var, scope_entry)
LIST_FOR_EACH_ENTRY(var, &scope->vars, struct hlsl_ir_var, scope_entry)
{
if (!strcmp(decl->name, var->name))
if (var->name && !strcmp(decl->name, var->name))
return false;
}
if (local_var && scope->upper->upper == ctx->globals)
{
/* Check whether the variable redefines a function parameter. */
LIST_FOR_EACH_ENTRY(var, &scope->upper->vars, struct hlsl_ir_var, scope_entry)
{
if (var->name && !strcmp(decl->name, var->name))
return false;
}
}
}
list_add_tail(&scope->vars, &decl->scope_entry);
@ -123,7 +126,7 @@ struct hlsl_ir_var *hlsl_get_var(struct hlsl_scope *scope, const char *name)
LIST_FOR_EACH_ENTRY(var, &scope->vars, struct hlsl_ir_var, scope_entry)
{
if (!strcmp(name, var->name))
if (var->name && !strcmp(name, var->name))
return var;
}
if (!scope->upper)
@ -915,6 +918,11 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
if (t1->class == HLSL_CLASS_ARRAY)
return t1->e.array.elements_count == t2->e.array.elements_count
&& hlsl_types_are_equal(t1->e.array.type, t2->e.array.type);
if (t1->class == HLSL_CLASS_OBJECT)
{
if (t1->base_type == HLSL_TYPE_TECHNIQUE && t1->e.version != t2->e.version)
return false;
}
return true;
}
@ -993,6 +1001,13 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old,
break;
}
case HLSL_CLASS_OBJECT:
{
if (type->base_type == HLSL_TYPE_TECHNIQUE)
type->e.version = old->e.version;
break;
}
default:
break;
}
@ -3357,6 +3372,18 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
{"VERTEXSHADER", HLSL_CLASS_OBJECT, HLSL_TYPE_VERTEXSHADER, 1, 1},
};
static const struct
{
char *name;
unsigned int version;
}
technique_types[] =
{
{"technique", 9},
{"technique10", 10},
{"technique11", 11},
};
for (bt = 0; bt <= HLSL_TYPE_LAST_SCALAR; ++bt)
{
for (y = 1; y <= 4; ++y)
@ -3461,6 +3488,13 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
effect_types[i].base_type, effect_types[i].dimx, effect_types[i].dimy);
hlsl_scope_add_type(ctx->globals, type);
}
for (i = 0; i < ARRAY_SIZE(technique_types); ++i)
{
type = hlsl_new_type(ctx, technique_types[i].name, HLSL_CLASS_OBJECT, HLSL_TYPE_TECHNIQUE, 1, 1);
type->e.version = technique_types[i].version;
hlsl_scope_add_type(ctx->globals, type);
}
}
static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const struct vkd3d_shader_compile_info *compile_info,

View File

@ -95,6 +95,7 @@ enum hlsl_base_type
HLSL_TYPE_UAV,
HLSL_TYPE_PIXELSHADER,
HLSL_TYPE_VERTEXSHADER,
HLSL_TYPE_TECHNIQUE,
HLSL_TYPE_STRING,
HLSL_TYPE_VOID,
};
@ -138,8 +139,10 @@ struct hlsl_type
struct rb_entry scope_entry;
enum hlsl_type_class class;
/* If type is <= HLSL_CLASS_LAST_NUMERIC, then base_type is <= HLSL_TYPE_LAST_SCALAR.
* If type is HLSL_CLASS_OBJECT, then base_type is > HLSL_TYPE_LAST_SCALAR.
/* If class is <= HLSL_CLASS_LAST_NUMERIC, then base_type is <= HLSL_TYPE_LAST_SCALAR.
* If class is HLSL_CLASS_OBJECT, then base_type is > HLSL_TYPE_LAST_SCALAR.
* If class is HLSL_CLASS_OBJECT and base_type is HLSL_TYPE_TECHNIQUE, additional version
* field is used to distinguish between technique types.
* Otherwise, base_type is not used. */
enum hlsl_base_type base_type;
@ -191,6 +194,8 @@ struct hlsl_type
/* Format of the data contained within the type if the base_type is HLSL_TYPE_TEXTURE or
* HLSL_TYPE_UAV. */
struct hlsl_type *resource_format;
/* Additional field to distinguish object types. Currently used only for technique types. */
unsigned int version;
} e;
/* Number of numeric register components used by one value of this type, for each regset.

View File

@ -1096,6 +1096,30 @@ static bool add_func_parameter(struct hlsl_ctx *ctx, struct hlsl_func_parameters
return true;
}
static bool add_technique(struct hlsl_ctx *ctx, const char *name, const char *typename,
const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_var *var;
struct hlsl_type *type;
type = hlsl_get_type(ctx->globals, typename, false, false);
if (!(var = hlsl_new_var(ctx, name, type, loc, NULL, 0, NULL)))
return false;
if (!hlsl_add_var(ctx, var, false))
{
struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
"Identifier \"%s\" was already declared in this scope.", var->name);
hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
hlsl_free_var(var);
return false;
}
return true;
}
static struct hlsl_reg_reservation parse_reg_reservation(const char *reg_string)
{
struct hlsl_reg_reservation reservation = {0};
@ -5111,7 +5135,8 @@ pass_list:
technique9:
KW_TECHNIQUE technique_name '{' pass_list '}'
{
hlsl_fixme(ctx, &@$, "Unsupported \'technique\' declaration.");
if (!add_technique(ctx, $2, "technique", &@1))
YYABORT;
}
technique10:
@ -5121,7 +5146,8 @@ technique10:
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
"The 'technique10' keyword is invalid for this profile.");
hlsl_fixme(ctx, &@$, "Unsupported \'technique10\' declaration.");
if (!add_technique(ctx, $2, "technique10", &@1))
YYABORT;
}
technique11:
@ -5131,7 +5157,8 @@ technique11:
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
"The 'technique11' keyword is invalid for this profile.");
hlsl_fixme(ctx, &@$, "Unsupported \'technique11\' declaration.");
if (!add_technique(ctx, $2, "technique11", &@1))
YYABORT;
}
global_technique:

View File

@ -90,7 +90,7 @@ technique10
float4 f;
% fx_5_0 keyword fails with fx_2_0 profile
[effect fail todo]
[effect fail]
technique
{
}
@ -99,7 +99,7 @@ technique11
{
}
[effect fail todo]
[effect fail]
technique
{
}
@ -108,7 +108,7 @@ tEchnique10
{
}
[effect fail todo]
[effect fail]
technique
{
}

View File

@ -60,7 +60,7 @@ technique11
{
}
[effect fail todo]
[effect fail]
technique
{
}
@ -69,7 +69,7 @@ tEchnique10
{
}
[effect fail todo]
[effect fail]
technique
{
}

View File

@ -60,7 +60,7 @@ technique11
{
}
[effect fail todo]
[effect fail]
technique
{
}
@ -69,7 +69,7 @@ tEchnique10
{
}
[effect fail todo]
[effect fail]
technique
{
}