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vkd3d-shader/dxil: Validate the descriptor list metadata nodes.
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commit
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Notes:
Alexandre Julliard
2023-10-19 23:23:04 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/401
@ -25,6 +25,7 @@
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#define BITCODE_MAGIC VKD3D_MAKE_TAG('B', 'C', 0xc0, 0xde)
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#define DXIL_OP_MAX_OPERANDS 17
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static const unsigned int SHADER_DESCRIPTOR_TYPE_COUNT = 4;
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static const unsigned int dx_max_thread_group_size[3] = {1024, 1024, 64};
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@ -3374,6 +3375,43 @@ static const struct sm6_metadata_value *sm6_parser_find_named_metadata(struct sm
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return NULL;
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}
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static enum vkd3d_result sm6_parser_resources_init(struct sm6_parser *sm6)
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{
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const struct sm6_metadata_value *m = sm6_parser_find_named_metadata(sm6, "dx.resources");
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enum vkd3d_shader_descriptor_type type;
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const struct sm6_metadata_node *node;
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if (!m)
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return VKD3D_OK;
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node = m->u.node;
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if (node->operand_count != SHADER_DESCRIPTOR_TYPE_COUNT)
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{
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WARN("Unexpected descriptor type count %u.\n", node->operand_count);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES,
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"Descriptor type count %u is invalid.", node->operand_count);
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return VKD3D_ERROR_INVALID_SHADER;
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}
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for (type = 0; type < SHADER_DESCRIPTOR_TYPE_COUNT; ++type)
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{
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if (!(m = node->operands[type]))
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continue;
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if (!sm6_metadata_value_is_node(m))
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{
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WARN("Resource list is not a node.\n");
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES,
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"Resource list is not a metadata node.");
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return VKD3D_ERROR_INVALID_SHADER;
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}
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FIXME("Descriptor info is unhandled.\n");
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}
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return VKD3D_OK;
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}
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static void signature_element_read_additional_element_values(struct signature_element *e,
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const struct sm6_metadata_node *node, struct sm6_parser *sm6)
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{
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@ -4176,6 +4214,9 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t
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if ((ret = sm6_parser_entry_point_init(sm6)) < 0)
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return ret;
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if ((ret = sm6_parser_resources_init(sm6)) < 0)
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return ret;
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if ((ret = sm6_parser_module_init(sm6, &sm6->root_block, 0)) < 0)
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{
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if (ret == VKD3D_ERROR_OUT_OF_MEMORY)
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@ -180,6 +180,7 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_DXIL_INVALID_ENTRY_POINT = 8015,
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VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE = 8016,
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VKD3D_SHADER_ERROR_DXIL_INVALID_PROPERTIES = 8017,
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VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES = 8018,
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VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER = 8300,
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VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE = 8301,
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