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build: Add the shader tests to the distribution.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -347,6 +347,8 @@ XFAIL_TESTS = \
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tests/trigonometry.shader_test
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endif
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EXTRA_DIST += $(vkd3d_shader_tests)
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if BUILD_DEMOS
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DEMOS_LDADD = $(LDADD) libvkd3d-shader.la @DEMO_LIBS@ @VULKAN_LIBS@
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DEMOS_CFLAGS = $(AM_CFLAGS) @DEMO_CFLAGS@
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