libs/vkd3d: Add structure type fields to public API structures.

Adds flexibility for future API extensions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-04-03 11:49:13 +02:00
committed by Alexandre Julliard
parent c7d7c58451
commit f5b532921a
7 changed files with 58 additions and 1 deletions

View File

@@ -48,12 +48,16 @@ HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter,
FIXME("Ignoring adapter %p.\n", adapter);
memset(&instance_create_info, 0, sizeof(instance_create_info));
instance_create_info.type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_create_info.next = NULL;
instance_create_info.pfn_signal_event = vkd3d_signal_event;
instance_create_info.wchar_size = sizeof(WCHAR);
instance_create_info.instance_extensions = instance_extensions;
instance_create_info.instance_extension_count = ARRAY_SIZE(instance_extensions);
memset(&device_create_info, 0, sizeof(device_create_info));
device_create_info.type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
device_create_info.next = NULL;
device_create_info.minimum_feature_level = minimum_feature_level;
device_create_info.instance_create_info = &instance_create_info;
device_create_info.device_extensions = device_extensions;