vkd3d-shader/d3d-asm: Include the I/O signatures when tracing vsir code.

This commit is contained in:
Henri Verbeet
2024-10-05 22:02:12 +02:00
committed by Henri Verbeet
parent 24e61cf74e
commit f4e10ea9d5
Notes: Henri Verbeet 2025-04-14 22:03:34 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1446
2 changed files with 11 additions and 9 deletions

View File

@@ -1564,6 +1564,7 @@ enum vsir_asm_flags
VSIR_ASM_FLAG_NONE = 0,
VSIR_ASM_FLAG_DUMP_TYPES = 0x1,
VSIR_ASM_FLAG_DUMP_ALL_INDICES = 0x2,
VSIR_ASM_FLAG_DUMP_SIGNATURES = 0x4,
};
enum vkd3d_result d3d_asm_compile(const struct vsir_program *program,