vkd3d-shader/glsl: Implement VKD3DSIH_UTOF.

This commit is contained in:
Atharva Nimbalkar
2021-08-23 20:36:54 +05:30
committed by Henri Verbeet
parent a3d06c8f12
commit f441d3e112
Notes: Henri Verbeet 2024-09-24 14:10:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1106
5 changed files with 6 additions and 5 deletions

View File

@@ -18,7 +18,7 @@ if(sm>=4) uniform 0 int -1
if(sm>=4) uniform 1 uint 3
if(sm>=4) uniform 2 int -2
if(sm>=4) uniform 3 float 0.5
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.5, 0.5, 0.5, 0.5)