vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_fabs().

This commit is contained in:
Giovanni Mascellani
2025-12-04 14:19:38 +01:00
committed by Henri Verbeet
parent f8358cf1ca
commit f409b595b2
Notes: Henri Verbeet 2025-12-10 16:12:08 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1864

View File

@@ -5852,18 +5852,29 @@ static void sm6_parser_emit_dx_eval_attrib(struct sm6_parser *sm6, enum dx_intri
vkd3d_shader_instruction_make_nop(ins);
}
static void sm6_parser_emit_dx_fabs(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
static void sm6_parser_emit_dx_fabs(struct sm6_parser *dxil, enum dx_intrinsic_opcode op,
const struct sm6_value **operands, struct function_emission_state *state)
{
struct vkd3d_shader_instruction *ins = state->ins;
struct vkd3d_shader_instruction *ins;
struct vsir_src_operand *src_param;
vsir_instruction_init(ins, &sm6->p.location, VSIR_OP_ABS);
if (!(src_param = instruction_src_params_alloc(ins, 1, sm6)))
if (!(ins = sm6_parser_add_function_instruction(dxil, state)))
return;
src_param_init_from_value(src_param, operands[0], 0, sm6);
instruction_dst_param_init_ssa_scalar(ins, 0, sm6);
state->pushed_instruction = true;
vsir_instruction_init(ins, &dxil->p.location, VSIR_OP_ABS);
if (!(src_param = instruction_src_params_alloc(ins, 1, dxil)))
{
vkd3d_shader_instruction_make_nop(ins);
return;
}
src_param_init_from_value(src_param, operands[0], 0, dxil);
if (!instruction_dst_param_init_ssa_scalar(ins, 0, dxil))
vkd3d_shader_instruction_make_nop(ins);
}
static void sm6_parser_emit_dx_compute_builtin(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,