vkd3d: Implement opening and closing shader caches.

This commit is contained in:
Stefan Dösinger
2024-04-05 14:08:55 +03:00
committed by Alexandre Julliard
parent 26387e1d4b
commit f24005507c
Notes: Alexandre Julliard 2024-04-11 17:04:06 -05:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/766
4 changed files with 80 additions and 0 deletions

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@@ -356,6 +356,7 @@ libvkd3d_la_SOURCES = \
include/vkd3d_d3d12.idl \
include/vkd3d_d3dcommon.idl \
include/vkd3d_unknown.idl \
libs/vkd3d/cache.c \
libs/vkd3d/command.c \
libs/vkd3d/device.c \
libs/vkd3d/resource.c \