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include: Add the ID3D12Tools interface.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Notes:
Alexandre Julliard
2023-09-13 23:18:09 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/332
@ -4601,6 +4601,18 @@ interface ID3D12VirtualizationGuestDevice : IUnknown
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int *fence_fd);
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}
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[
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uuid(7071e1f0-e84b-4b33-974f-12fa49de65c5),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D12Tools : IUnknown
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{
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void EnableShaderInstrumentation(BOOL enable);
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BOOL ShaderInstrumentationEnabled();
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}
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typedef HRESULT (__stdcall *PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER)(
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const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
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