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vkd3d: Ignore d3d12_command_list_IASetVertexBuffers() calls with NULL views.
Part of a vkd3d-proton patch by Hans-Kristian Arntzen. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4498,6 +4498,12 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
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return;
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return;
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}
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}
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if (!views)
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{
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WARN("NULL \"views\" pointer specified.\n");
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return;
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}
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for (i = 0; i < view_count; ++i)
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for (i = 0; i < view_count; ++i)
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{
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{
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if (views[i].BufferLocation)
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if (views[i].BufferLocation)
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