tests/shader_runner: Print a summary of the runner capabilities in run_shader_tests().

This commit is contained in:
Henri Verbeet
2024-02-19 16:57:32 +01:00
committed by Alexandre Julliard
parent 930fbcbb26
commit f15a0ace3e
Notes: Alexandre Julliard 2024-02-19 23:00:22 +01:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/658
5 changed files with 4 additions and 10 deletions

View File

@@ -281,13 +281,11 @@ static BOOL init_test_context(struct d3d11_shader_runner *runner)
hr = ID3D11Device_CheckFeatureSupport(runner->device, D3D11_FEATURE_DOUBLES,
&doubles, sizeof(doubles));
ok(hr == S_OK, "Failed to check double precision feature support, hr %#lx.\n", hr);
trace("DoublePrecisionFloatShaderOps: %u.\n", doubles.DoublePrecisionFloatShaderOps);
runner->caps.float64 = doubles.DoublePrecisionFloatShaderOps;
hr = ID3D11Device_CheckFeatureSupport(runner->device,
D3D11_FEATURE_D3D11_OPTIONS2, &options2, sizeof(options2));
ok(hr == S_OK, "Got hr %#lx.\n", hr);
trace("ROVsSupported: %u.\n", options2.ROVsSupported);
runner->caps.rov = options2.ROVsSupported;
rt_width = RENDER_TARGET_WIDTH;