vkd3d-shader/ir: Do not store the vkd3d-shader configuration flags in struct vkd3d_shader_parser.

This commit is contained in:
Henri Verbeet
2024-05-16 11:42:16 +02:00
committed by Alexandre Julliard
parent 19b552ce1b
commit efe9dfd73a
Notes: Alexandre Julliard 2024-05-16 23:13:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/869
6 changed files with 26 additions and 25 deletions

View File

@@ -540,7 +540,7 @@ static const struct vkd3d_debug_option vkd3d_shader_config_options[] =
{"force_validation", VKD3D_SHADER_CONFIG_FLAG_FORCE_VALIDATION}, /* force validation of internal shader representations */
};
static uint64_t vkd3d_shader_init_config_flags(void)
uint64_t vkd3d_shader_init_config_flags(void)
{
uint64_t config_flags;
const char *config;
@@ -563,7 +563,6 @@ void vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser, struct vsir_pr
parser->location.line = 1;
parser->location.column = 0;
parser->ops = ops;
parser->config_flags = vkd3d_shader_init_config_flags();
parser->program = program;
}
@@ -1515,20 +1514,21 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
}
else
{
uint64_t config_flags = vkd3d_shader_init_config_flags();
struct vkd3d_shader_parser *parser;
switch (compile_info->source_type)
{
case VKD3D_SHADER_SOURCE_D3D_BYTECODE:
ret = vkd3d_shader_sm1_parser_create(compile_info, &message_context, &parser);
ret = vkd3d_shader_sm1_parser_create(compile_info, config_flags, &message_context, &parser);
break;
case VKD3D_SHADER_SOURCE_DXBC_TPF:
ret = vkd3d_shader_sm4_parser_create(compile_info, &message_context, &parser);
ret = vkd3d_shader_sm4_parser_create(compile_info, config_flags, &message_context, &parser);
break;
case VKD3D_SHADER_SOURCE_DXBC_DXIL:
ret = vkd3d_shader_sm6_parser_create(compile_info, &message_context, &parser);
ret = vkd3d_shader_sm6_parser_create(compile_info, config_flags, &message_context, &parser);
break;
default:
@@ -1636,20 +1636,21 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
}
else
{
uint64_t config_flags = vkd3d_shader_init_config_flags();
struct vkd3d_shader_parser *parser;
switch (compile_info->source_type)
{
case VKD3D_SHADER_SOURCE_D3D_BYTECODE:
ret = vkd3d_shader_sm1_parser_create(compile_info, &message_context, &parser);
ret = vkd3d_shader_sm1_parser_create(compile_info, config_flags, &message_context, &parser);
break;
case VKD3D_SHADER_SOURCE_DXBC_TPF:
ret = vkd3d_shader_sm4_parser_create(compile_info, &message_context, &parser);
ret = vkd3d_shader_sm4_parser_create(compile_info, config_flags, &message_context, &parser);
break;
case VKD3D_SHADER_SOURCE_DXBC_DXIL:
ret = vkd3d_shader_sm6_parser_create(compile_info, &message_context, &parser);
ret = vkd3d_shader_sm6_parser_create(compile_info, config_flags, &message_context, &parser);
break;
default:
@@ -1664,7 +1665,7 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
}
else
{
ret = vsir_program_compile(parser->program, parser->config_flags, compile_info, out, &message_context);
ret = vsir_program_compile(parser->program, config_flags, compile_info, out, &message_context);
vkd3d_shader_parser_destroy(parser);
}
}