vkd3d-shader/hlsl: Parse state blocks in variable definitions.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-09-27 20:51:42 -05:00
committed by Alexandre Julliard
parent 04bb6c395f
commit efab7c82a5
4 changed files with 223 additions and 7 deletions

View File

@@ -469,6 +469,8 @@ struct hlsl_ctx
size_t count, size;
} constant_defs;
uint32_t temp_count;
uint32_t in_state_block : 1;
};
enum hlsl_error_level