vkd3d-shader/hlsl: Parse and store state blocks on variables.

This commit is contained in:
Francisco Casas 2024-03-15 19:01:34 -03:00 committed by Alexandre Julliard
parent 73ef6907bc
commit ee0d439a1b
Notes: Alexandre Julliard 2024-04-11 17:02:42 -05:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/739
4 changed files with 148 additions and 9 deletions

View File

@ -134,6 +134,26 @@ struct hlsl_ir_var *hlsl_get_var(struct hlsl_scope *scope, const char *name)
return hlsl_get_var(scope->upper, name);
}
static void free_state_block_entry(struct hlsl_state_block_entry *entry)
{
vkd3d_free(entry->name);
vkd3d_free(entry->args);
hlsl_block_cleanup(entry->instrs);
vkd3d_free(entry->instrs);
vkd3d_free(entry);
}
void hlsl_free_state_block(struct hlsl_state_block *state_block)
{
unsigned int k;
assert(state_block);
for (k = 0; k < state_block->count; ++k)
free_state_block_entry(state_block->entries[k]);
vkd3d_free(state_block->entries);
vkd3d_free(state_block);
}
void hlsl_free_var(struct hlsl_ir_var *decl)
{
unsigned int k;
@ -142,6 +162,11 @@ void hlsl_free_var(struct hlsl_ir_var *decl)
hlsl_cleanup_semantic(&decl->semantic);
for (k = 0; k <= HLSL_REGSET_LAST_OBJECT; ++k)
vkd3d_free((void *)decl->objects_usage[k]);
if (decl->state_block)
{
hlsl_free_state_block(decl->state_block);
decl->state_block = NULL;
}
vkd3d_free(decl);
}
@ -3659,6 +3684,20 @@ static void hlsl_ctx_cleanup(struct hlsl_ctx *ctx)
rb_destroy(&ctx->functions, free_function_rb, NULL);
/* State blocks must be free before the variables, because they contain instructions that may
* refer to them. */
LIST_FOR_EACH_ENTRY_SAFE(scope, next_scope, &ctx->scopes, struct hlsl_scope, entry)
{
LIST_FOR_EACH_ENTRY_SAFE(var, next_var, &scope->vars, struct hlsl_ir_var, scope_entry)
{
if (var->state_block)
{
hlsl_free_state_block(var->state_block);
var->state_block = NULL;
}
}
}
LIST_FOR_EACH_ENTRY_SAFE(scope, next_scope, &ctx->scopes, struct hlsl_scope, entry)
{
LIST_FOR_EACH_ENTRY_SAFE(var, next_var, &scope->vars, struct hlsl_ir_var, scope_entry)

View File

@ -423,6 +423,10 @@ struct hlsl_ir_var
/* Scope that contains annotations for this variable. */
struct hlsl_scope *annotations;
/* The state block on the variable's declaration, if any.
* These are only really used for effect profiles. */
struct hlsl_state_block *state_block;
/* Indexes of the IR instructions where the variable is first written and last read (liveness
* range). The IR instructions are numerated starting from 2, because 0 means unused, and 1
* means function entry. */
@ -458,6 +462,38 @@ struct hlsl_ir_var
uint32_t is_separated_resource : 1;
};
/* This struct is used to represent assignments in state block entries:
* name = {args[0], args[1], ...};
* - or -
* name = args[0]
* - or -
* name[lhs_index] = args[0]
* - or -
* name[lhs_index] = {args[0], args[1], ...};
*/
struct hlsl_state_block_entry
{
/* For assignments, the name in the lhs. */
char *name;
/* Whether the lhs in the assignment is indexed and, in that case, its index. */
bool lhs_has_index;
unsigned int lhs_index;
/* Instructions present in the rhs. */
struct hlsl_block *instrs;
/* For assignments, arguments of the rhs initializer. */
struct hlsl_ir_node **args;
unsigned int args_count;
};
struct hlsl_state_block
{
struct hlsl_state_block_entry **entries;
size_t count, capacity;
};
/* Sized array of variables representing a function's parameters. */
struct hlsl_func_parameters
{
@ -1216,6 +1252,7 @@ void hlsl_replace_node(struct hlsl_ir_node *old, struct hlsl_ir_node *new);
void hlsl_free_attribute(struct hlsl_attribute *attr);
void hlsl_free_instr(struct hlsl_ir_node *node);
void hlsl_free_instr_list(struct list *list);
void hlsl_free_state_block(struct hlsl_state_block *state_block);
void hlsl_free_type(struct hlsl_type *type);
void hlsl_free_var(struct hlsl_ir_var *decl);

View File

@ -77,6 +77,8 @@ struct parse_variable_def
struct hlsl_type *basic_type;
uint32_t modifiers;
struct vkd3d_shader_location modifiers_loc;
struct hlsl_state_block *state_block;
};
struct parse_function
@ -114,6 +116,12 @@ struct parse_attribute_list
const struct hlsl_attribute **attrs;
};
struct state_block_index
{
bool has_index;
unsigned int index;
};
}
%code provides
@ -931,6 +939,8 @@ static void free_parse_variable_def(struct parse_variable_def *v)
vkd3d_free(v->arrays.sizes);
vkd3d_free(v->name);
hlsl_cleanup_semantic(&v->semantic);
if (v->state_block)
hlsl_free_state_block(v->state_block);
vkd3d_free(v);
}
@ -2347,6 +2357,9 @@ static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var
free_parse_variable_def(v);
continue;
}
var->state_block = v->state_block;
v->state_block = NULL;
type = var->data_type;
if (v->initializer.args_count)
@ -5252,6 +5265,16 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
hlsl_release_string_buffer(ctx, string);
}
static bool state_block_add_entry(struct hlsl_state_block *state_block, struct hlsl_state_block_entry *entry)
{
if (!vkd3d_array_reserve((void **)&state_block->entries, &state_block->capacity, state_block->count + 1,
sizeof(*state_block->entries)))
return false;
state_block->entries[state_block->count++] = entry;
return true;
}
}
%locations
@ -5292,6 +5315,8 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
struct parse_attribute_list attr_list;
struct hlsl_ir_switch_case *switch_case;
struct hlsl_scope *scope;
struct hlsl_state_block *state_block;
struct state_block_index state_block_index;
}
%token KW_BLENDSTATE
@ -5493,6 +5518,7 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
%type <name> var_identifier
%type <name> name_opt
%type <parameter> parameter
%type <parameters> param_list
@ -5505,6 +5531,10 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
%type <semantic> semantic
%type <state_block> state_block
%type <state_block_index> state_block_index_opt
%type <switch_case> switch_case
%type <type> field_type
@ -6649,22 +6679,54 @@ variable_decl:
$$->reg_reservation = $3.reg_reservation;
}
state:
any_identifier '=' expr ';'
{
vkd3d_free($1);
destroy_block($3);
}
state_block_start:
%empty
{
ctx->in_state_block = 1;
}
state_block_index_opt:
%empty
{
$$.has_index = false;
$$.index = 0;
}
| '[' C_INTEGER ']'
{
if ($2 < 0)
{
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX,
"State block array index is not a positive integer constant.");
YYABORT;
}
$$.has_index = true;
$$.index = $2;
}
state_block:
%empty
| state_block state
{
if (!($$ = hlsl_alloc(ctx, sizeof(*$$))))
YYABORT;
}
| state_block any_identifier state_block_index_opt '=' complex_initializer ';'
{
struct hlsl_state_block_entry *entry;
if (!(entry = hlsl_alloc(ctx, sizeof(*entry))))
YYABORT;
entry->name = $2;
entry->lhs_has_index = $3.has_index;
entry->lhs_index = $3.index;
entry->instrs = $5.instrs;
entry->args = $5.args;
entry->args_count = $5.args_count;
$$ = $1;
state_block_add_entry($$, entry);
}
variable_def:
variable_decl
@ -6676,6 +6738,7 @@ variable_def:
| variable_decl '{' state_block_start state_block '}'
{
$$ = $1;
$$->state_block = $4;
ctx->in_state_block = 0;
}

View File

@ -380,7 +380,7 @@ float4 main() : sv_target { return 0; }
% State block entries may have indexes.
[pixel shader todo]
[pixel shader]
sampler sam
{
dogs[3] = 5;