vkd3d-shader/hlsl: Drop the _ir_ infix from enum hlsl_loop_unroll_type.

This commit is contained in:
Victor Chiletto
2024-12-10 14:12:09 -03:00
committed by Henri Verbeet
parent a1d995e740
commit ed6061dfae
Notes: Henri Verbeet 2024-12-12 17:48:02 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1053
4 changed files with 14 additions and 14 deletions

View File

@@ -2065,7 +2065,7 @@ struct hlsl_ir_node *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type
}
struct hlsl_ir_node *hlsl_new_loop(struct hlsl_ctx *ctx, struct hlsl_block *iter,
struct hlsl_block *block, enum hlsl_ir_loop_unroll_type unroll_type,
struct hlsl_block *block, enum hlsl_loop_unroll_type unroll_type,
unsigned int unroll_limit, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_loop *loop;